Forum posts

Posted 17 years ago2007-09-04 16:51:47 UTC
in hl2 modeling error (pink and black) Post #233485
Ok, I created a model in maya, assigned it a texture and did everything it says on the tutorial on this site. But when I open it in valve hammer editor or hlmv the model just looks pink and black. please help

vmt:
"VertexLitGeneric"
{
"$baseTexture" "models/work/work_tex"
"$model" 1
}

qc:

$modelname work/work.mdl
$cdmaterials models/work
$staticprop
$scale 1.0
$body studio "work_ref.smd"
$sequence idle "work_ref.smd" fps 1
$collisionmodel "work_ref.smd" {
$Mass 20
}

:cry:
Posted 17 years ago2007-08-30 22:45:09 UTC
in HL2 Model Texture Error (pink and black) Post #233186
vmt:

"VertexLitGeneric"
{
"$baseTexture" "models/work/work_tex"
"$model" 1
}

qc:

$modelname work/work.mdl
$cdmaterials models/work
$staticprop
$scale 1.0
$body studio "work_ref.smd"
$sequence idle "work_ref.smd" fps 1
$collisionmodel "work_ref.smd" {
$Mass 20
}
Posted 17 years ago2007-08-30 18:47:06 UTC
in HL2 Model Texture Error (pink and black) Post #233179
Ok, I created a model in maya, assigned it a texture and did everything it says on the tutorial on this site. But when I open it in valve hammer editor or hlmv the model just looks pink and black. please help