Forum posts

Posted 16 years ago2008-10-07 17:19:38 UTC
in How To Get In Mod Post #256788
well i made a rotating door but when i open in go inside the place and close it i cant open it to leave the place its weird.. it only opens from one side
Posted 16 years ago2008-10-05 23:57:30 UTC
in How To Get In Mod Post #256717
google never really helped me I just use Wad Father And Cstrike Planet. Oh well i got a question, usually when i make city maps i make the floor of the skybox the grass and place streets pavement etc. ontop of it. but I think im the only one who does it that way does anyone do it different?
Posted 16 years ago2008-10-05 01:18:06 UTC
in How To Get In Mod Post #256677
tell me also were i can get these from
Posted 16 years ago2008-10-04 03:11:30 UTC
in How To Get In Mod Post #256629
haha fixed it... ive been mapping for a while i just came back im just a little bit rusty
Posted 16 years ago2008-10-04 02:49:11 UTC
in How To Get In Mod Post #256627
lol duh. anyway i got all these damn errors i deleted them but they stay there
solid entity is empty
Posted 16 years ago2008-10-03 22:37:37 UTC
in How To Get In Mod Post #256618
i fixed it

Edit: Im making a city map anyone got any tips?

No double posting ;o
Posted 16 years ago2008-10-03 21:49:41 UTC
in How To Get In Mod Post #256616
but it doesnt light
Posted 16 years ago2008-10-03 21:03:42 UTC
in How To Get In Mod Post #256613
then what?
Posted 16 years ago2008-10-03 19:57:52 UTC
in How To Get In Mod Post #256610
i already fixed it i need another question. now i cant use lightspot as the sky it wont light
Posted 16 years ago2008-10-03 16:07:16 UTC
in How To Get In Mod Post #256594
Can Someone help?
Posted 16 years ago2008-10-03 10:39:38 UTC
in How To Get In Mod Post #256568
the specialist load up and everythingim just sayin i dont like these errors
i think there from zoners cause it only happens when i have them it has nothing to do with the mod
Posted 16 years ago2008-10-02 21:15:56 UTC
in How To Get In Mod Post #256522
  • Could not execute the command:
C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "c:\program files\steam\steamapps\djmix2500\half-life\valve\cg_k1"
  • Windows gave the error message:
"Access is denied."
  • Could not execute the command:
C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "c:\program files\steam\steamapps\djmix2500\half-life\valve\cg_k1"
  • Windows gave the error message:
"Access is denied."
  • Could not execute the command:
C:\PROGRA~1\VALVEH~1\tools\hlvis.exe "c:\program files\steam\steamapps\djmix2500\half-life\valve\cg_k1"
  • Windows gave the error message:
"Access is denied."
  • Could not execute the command:
C:\PROGRA~1\VALVEH~1\tools\hlrad.exe "c:\program files\steam\steamapps\djmix2500\half-life\valve\cg_k1"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: "c:\program files\steam\steamapps\djmix2500\half-life\valve\cg_k1.bsp" "C:\Program Files\Steam\steamapps\djmix2500\half-life\valve\maps\cg_k1.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

** Executing...
** Command: Copy File
** Parameters: "c:\program files\steam\steamapps\djmix2500\half-life\valve\cg_k1.pts" "C:\Program Files\Steam\steamapps\djmix2500\half-life\valve\maps\cg_k1.pts"

The command failed. Windows reported the error:
"The system cannot find the file specified."

after downloadfing zoners tools and running map this happens
Posted 16 years ago2008-10-02 00:28:54 UTC
in How To Get In Mod Post #256473
I wanna know how i can run a mod instead of running half life on map testing
Posted 16 years ago2008-10-01 22:56:37 UTC
in How To Get In Mod Post #256471
Im Runing half life on steam and the mod im mapping for is the specialist how do i go about opening the map up with this in default? besides running hl exe automatically. and if i make a city map how do i make it so sky is not walk thru able?
Posted 16 years ago2007-12-28 21:11:37 UTC
in My last was closed by an admin Post #242062
Hey it works but when i spawn it automatically recreates a new local server and aborts the executable thus going back to Valve Editor...
Posted 16 years ago2007-12-28 04:11:33 UTC
in My last was closed by an admin Post #242024
how do i do that?
Posted 16 years ago2007-12-28 03:05:30 UTC
in My last was closed by an admin Post #242022
i did all this n the shit says it cant open the wad for the damn game and it keeps running Hl executable because TS doesnt have an executable
Posted 16 years ago2007-12-24 12:07:03 UTC
in My last was closed by an admin Post #241857
oh and leave everything else the same? Edit: anyone there?
Posted 16 years ago2007-12-24 11:39:05 UTC
in My last was closed by an admin Post #241855
how do i change valve map editor to map for The specialist instead of Halflife
Posted 16 years ago2007-12-24 10:53:13 UTC
in Mod Post #241852
how do i switch my options so that they run a Hl mod instead of Halflife
Posted 16 years ago2007-12-23 07:06:00 UTC
in func door rotating Post #241789
its gonna be a door that move in and out like a regular door....
Posted 16 years ago2007-12-23 06:48:24 UTC
in func door rotating Post #241787
i did everything that tutorial says it leads to errors and compile problems... when u go up to the door and use it it dissapears until u look up and see it dangling over ur head
Posted 16 years ago2007-12-23 06:42:51 UTC
in func door rotating Post #241784
need help when i make the door then use it it flys into the air
Posted 16 years ago2007-12-22 23:07:01 UTC
in Create server issues Post #241769
hey wise guy when u told me to update my HL compile tools my effin doors stopped working :zomg: help?
Posted 16 years ago2007-12-22 18:39:30 UTC
in Create server issues Post #241757
Posted 16 years ago2007-12-22 17:15:47 UTC
in Create server issues Post #241751
no matter off topic: Can someone make a western wad with sky wall floor door and glass thats it sumtin like that
Posted 16 years ago2007-12-22 14:40:50 UTC
in Create server issues Post #241738
User posted image
i deleted the prison and the general store.... and it worked but looks gayyer.. the detailed places were inside the prison... OH Well :pwned: .
Posted 16 years ago2007-12-22 14:17:05 UTC
in Create server issues Post #241732
Aha i think i found the problem... when i used vertex manip to stretch my map the sky border and fence were a bit slanted making a bit a crack the size of a pixel... if that isnt it then i dont no what.. and besides the point my create a server on HL stopped working cause of this map

edit////
my hl launcher has also been freezing then sending error reports cause of this...
Posted 16 years ago2007-12-22 14:09:25 UTC
in Create server issues Post #241731
hmm
some of my house r near the edge of the map but not outside it... theres a fence bordering that
Posted 16 years ago2007-12-22 13:56:28 UTC
in Create server issues Post #241729
i tryed to ignore it :nuts:

edit"""""""
how do i fix it
change the orgint text and the others...
Posted 16 years ago2007-12-22 13:47:06 UTC
in Create server issues Post #241727
** Executing...
** Command: Change Directory
** Parameters: "C:Program FilesSteamsteamappsdjmix2500half-life"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1.map
Entity 0, Brush 392: origin brushes not allowed in worldEntity 0, Brush 394: origin brushes not allowed in worldCreateBrush: 0...1...2...3...Entity 0, Brush 131: A 'Unknown Class' @(0,0,0) has a coplanar plane at (-832, 84, 66), texture TRCRATE
Entity 0, Brush 131: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-900, -9000, -9000)-(-832,84,96)
Entity 0, Brush 131: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-916, -9000, -9000)-(-816,100,132)
Entity 0, Brush 131: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-932, -9000, -9000)-(-800,116,128)
Entity 0, Brush 131: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-916, -9000, -9000)-(-816,100,114)
Entity 0, Brush 132: A 'Unknown Class' @(0,0,0) has a coplanar plane at (-861, 84, 76), texture TRCRATE
Entity 0, Brush 132: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9000, 25, 32)-(-832,84,386)
Entity 0, Brush 132: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9016, 8, -4)-(-816,100,422)
Entity 0, Brush 132: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9032, -7, 0)-(-800,116,418)
Entity 0, Brush 132: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9016, 8, 14)-(-816,100,404)
Entity 0, Brush 136: A 'Unknown Class' @(0,0,0) has a coplanar plane at (-876, 84, 67), texture TRCRATE
Entity 0, Brush 136: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-900, -9000, -9000)-(9000,84,9000)
Entity 0, Brush 136: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-916, -9000, -9000)-(9000,100,9000)
Entity 0, Brush 136: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-932, -9000, -9000)-(9000,116,9000)
Entity 0, Brush 136: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-916, -9000, -9000)-(9000,100,9000)
4...5...6...7...8...9... (1)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (1)
Using WAD File: program filessteamsteamappsdjmix2500half-lifevalverussia.wad
Using WAD File: program filessteamsteamappsdjmix2500half-lifevalvewalls1.wad
Using WAD File: program filessteamsteamappsdjmix2500half-lifevalvehalflife.wad
Using WAD File: program filessteamsteamappsdjmix2500half-lifevalvelol_grassworld.wad
Using WAD File: program filessteamsteamappsdjmix2500half-lifevalvetropico.wad
Using WAD File: program filessteamsteamappsdjmix2500half-lifevalvewestern.wad
2 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
nummarkfaces == MAX_LEAF_FACES

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1"

vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)
LoadPortals: couldn't read c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1.prt
No vising performed.

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1"

** Executing...
** Command: Copy File
** Parameters: "c:program filessteamsteamappsdjmix2500half-lifevalvetombstone_v1.bsp" "C:Program FilesSteamsteamappsdjmix2500half-lifevalvemapstombstone_v1.bsp"

** Executing...
** Command: C:PROGRA~1SteamSTEAMA~1DJMIX2~1HALF-L~1hl.exe
** Parameters: +map "tombstone_v1" -dev -console
Posted 16 years ago2007-12-22 13:26:45 UTC
in Create server issues Post #241725
ok when i started making my map it was working perfectly fine. i was making a westerny type map using but only a few wads. so i run it from now and then to check how its going, it was going fine everything ran no missing wads no nothing. so ima almost halfway done the map...... but when i got to run it once more it doesnt work? the create a server part doesnt... when it runs local server for the map 2 run
Posted 16 years ago2007-12-20 06:32:00 UTC
in need a team Post #241590
i made that empty room into a storage room...
User posted image
Posted 16 years ago2007-12-20 01:23:19 UTC
in need a team Post #241579
the first part wasnt meant to have a frame so there =]
Posted 16 years ago2007-12-20 00:41:22 UTC
in need a team Post #241572
Oh well i need prefabs... i dont want to just immediately boss u around as if i was better than anyone lol... i thought u jus forgot or sumtin. umm.. make some prefabs for a chemical lab.
Posted 16 years ago2007-12-20 00:22:17 UTC
in need a team Post #241570
yo tetsu wasnt u gonna help me?
Posted 16 years ago2007-12-20 00:05:20 UTC
in need a team Post #241566
I no i made lightboxes but i do that in the end
Posted 16 years ago2007-12-19 17:20:42 UTC
in need a team Post #241513
Screenies from new map breakhouse
User posted image
User posted image
Posted 16 years ago2007-12-18 23:55:53 UTC
in need a team Post #241476
I got 2 maps and making a single player first then convert them to multiplayer later on in the mod.. i got 2 maps so far and im working on it everyday
Posted 16 years ago2007-12-17 23:22:35 UTC
in need a team Post #241402
naw im going back to making an MMorpg on VB
Posted 16 years ago2007-12-17 23:00:47 UTC
in need a team Post #241399
the mod is done with im gonna make maps for some other things
Posted 16 years ago2007-12-17 22:03:14 UTC
in need a team Post #241396
Whatever forget it..
Posted 16 years ago2007-12-17 21:58:16 UTC
in need a team Post #241394
Working hard to make this mod work but still no one helps
Posted 16 years ago2007-12-10 08:36:21 UTC
in need a team Post #240469
Its finally coming to me....
User posted image
im still a beginner but im really improving from my last screenshots.
User posted image
Posted 16 years ago2007-12-10 08:33:29 UTC
in need a team Post #240468
My mind is finally opening up i got a few objects good lighting and good archietecture
Posted 16 years ago2007-12-09 23:57:31 UTC
in Coding tutorial Post #240449
Anyone No about any coding tutorials for half life :plastered:
Posted 16 years ago2007-12-09 23:46:54 UTC
in need a team Post #240444
User posted image
User posted image
am i getting better?
Posted 16 years ago2007-12-09 22:16:19 UTC
in need a team Post #240433
Anyone have any ideas on what object to make??
Posted 16 years ago2007-12-09 07:35:42 UTC
in need a team Post #240346
Whaddya mean fit them in?
Posted 16 years ago2007-12-09 06:28:31 UTC
in need a team Post #240342
User posted image
Look at my rounded corners and my hand made couch :D this took me 5 minutes