In Development is a HL2 Single Player mod.
You play as a teenager who has just arrived home from school to see that the console he ordered has arrived. As he plugs it in and puts his hand on the controller, an electrical surge occurs, and he passes out. He wakes on a WWII infantry boat, and ventures outside to find answers about the world around him.
In Development is unique in concept because it is not stuck to one theme, you go through many different "games" and try to reach the generic objective presented in the scenario, such as "Get to the top of the hill" on D-Day. In addition to the weapons provided by the current "game", you get access to the Debug weapons, which are coding utilities in weapon form, such as Breakpoints, Comments, and Arrays.
I am sorry to say that WWII is the only section I can talk about, but other people have compared the other sections of the game to be similar to Psychonauts, in terms of the style of the levels, not level progression. I can not reveal the major plot point, as I have not decided when it should be revealed in the game. I hope that I was able to convey the image of the rest of the game, despite the absence of the major theme.
We have a team established, but we had to remove our mapper as he did no work for 3 months.
Our current team is as follows:
Bluefire - Programmer
Dang - Texture Artist
FireofZeal - Modeler
We have a music artist, another programmer, and another modeler joining us in the next few weeks, as they wish to start once classes do.
So, we need the following people for the mod:
Mappers - 3
Modelers - 1+
Texture Artist - 1
The expected length of the mod is 2 hours, if all concepts are used.
http://steamcommunity.com/groups/InDevelopmentI also want to apologize if this description feels a bit rushed, I had to re-write it 3 times due to me bumping into the back button repeatedly.
If you wish to contact me, you can reach me at bluefire40(at)hotmail.com
Or you can PM me here. Whatever you fancy.