Forum posts

Posted 14 years ago2010-01-05 18:48:58 UTC
in collision Post #277373
I created an animated prop..it`s working fine except the collision model.I want to ask what did i do wrong ..the collision is perpendicular on the model.
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Posted 14 years ago2009-12-31 08:22:33 UTC
in Glass shield Post #277095
well then..is there a way to create that distorting effect in a custom animated texture ?
Posted 14 years ago2009-12-30 21:19:26 UTC
in Glass shield Post #277085
oh..yeah it`s for Source, sorry about that, i`m kinda new to the TWHL.Still,thanks for the answer
Posted 14 years ago2009-12-30 20:37:58 UTC
in Glass shield Post #277083
Hi..does anyone how to create that animated shield at the top of the combine gates in city17 ? those that look like small windows but are animated..is that a simple texture? if yes, which is it ?
Posted 14 years ago2009-12-24 10:19:29 UTC
in Flashbang effect Post #276909
well, i`m using Source ..i found something with env_screenoverlay but i`m a bit disappointed i can`t start multiple overlays at the same time to get a complex effect.The overlays by themselves are really..cheap.Still searching for a motion blur like effect..
Posted 14 years ago2009-12-24 08:21:08 UTC
in Flashbang effect Post #276905
Is there a way to get that motion blur you get after you get hit with a flashbang genade ? I want to create a small mod and i want at some point the player to get "dizzy" and last for a while, is that possible ?