Forum posts

Posted 6 years ago2018-02-15 15:17:18 UTC
in Two trigger_camera's in one map Post #338833
I fixed it, it was something with my trigger_teleport. But now i got a new problem, my second camera always looks at the wrong direction unless i check the follow player flag. It dosen't matter where the player is, what is the camera target or it's angle. what do i do?
Posted 6 years ago2018-02-14 19:04:08 UTC
in Two trigger_camera's in one map Post #338826
I was making a cutscene that would have the player blacking out and teleporting to a few different locations(kinda of like the intro of opposing force), when i ran into an issue: when the second camera is placed and made to target something the game will only look into second camera no matter what. Is there any way to fix this?