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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower
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Posted by
hammermaps
hammermaps
Posted
2 years ago
2021-12-02 06:32:45 UTC
in
Half-Life Updated (custom SDK)
Post #346097
I also only use vs2019+
The vs2017 can be removed.
Thanks Solo, you are doing a great job.
hammermaps
hammermaps
Posted
4 years ago
2020-01-10 15:52:32 UTC
in
TWHL Tower 2
Post #343585
I have followed the guidelines of Strider, I will look at the problem with the fog.
[Updated Version on Github] - 11.01.2020
[Add BaseMod] - 12.01.2020
(
Base-Mod
)
hammermaps
hammermaps
Posted
4 years ago
2020-01-08 09:07:42 UTC
in
TWHL Tower 2
Post #343571
I have built a version optimized for twhl models.
Would be nice if you could test them with.
https://github.com/Hammermaps-DEV/Spirit-of-Half-Life-1.8--VC2010/tree/twhltower2-models-fixes?files=1
Dlls:
https://github.com/Hammermaps-DEV/Spirit-of-Half-Life-1.8--VC2010/tree/twhltower2-models-fixes/__DLLS__/Debug
hammermaps
hammermaps
Posted
5 years ago
2019-11-11 11:01:38 UTC
in
TWHL Tower 2
Post #343344
Can you write me some of the known bugs for SOHL, I would try to fix them.
Please in a separate thread
hammermaps
hammermaps
Posted
5 years ago
2019-11-04 12:15:18 UTC
in
Half Life Opposing Force SDK
Post #343304
https://github.com/SamVanheer/halflife-op4
you have to fix a few things like sounds, etc.
then you should be able to use it, ps.
the resp. is for reference only and is not official.
hammermaps
hammermaps
Posted
5 years ago
2019-08-08 16:44:57 UTC
in
Fate of Gunman Chronicles
Post #342974
See Gunman Chronicles Co-op Project.
is unfortunately inactive, maybe you find people to carry on?
https://github.com/anggaranothing/SvenCoop-GC
hammermaps