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That's really nice of you man, thanks a lot. I'll send you a PM with my discord info.

And thanks for the information, I'll definitely play around with it.
Thanks for the quick response and the advice about Spirit. It was new for me so I had no idea how well it worked.

Yea I should be able to do that with the code. Uhm, can I be a bit rude and ask if you could actually do that for me, and sent me the new client.dll (or is it hl.dll?)

Sorry for being so straightforward, but I currently don't have the source code of the game but also I remember a long time ago I wasn't really able to compile the code for whatever reason.

Sure I can give it a try, but if it's not too much to ask it'd be a great help if you could do that for me. If not, no worries man, you've already helped me a lot.
There's this sprite effect that you get when an NPC is (partly) inside a solid object, basically the NPC gets surrounded by yellow flying dots. I know why it's there, I'm just wondering if you can get rid of it somehow. It's for some edits I made to the single-player of Half-Life 1, and repositioning the monsters isn't the solution in my case (long story).

Thanks! :)

Edit: I learned Spirit Half-Life has the spawnflag "No yellow blobs", but that raises my next question, can I play the whole HL1 campaign in Spirit: Half-Life or will I see a lot of changes?
Posted 4 years ago2020-03-19 15:41:50 UTC
in How to add spectator option to existing mod Post #343929
Hi,

So I can imagine the title is a bit vague but I'll try to explain. Basically I have a multiplayer mod installed for Half-Life 1, but it appears there is no option to be a spectator in that mod. Console commands like Allow_spectators and Spectate are non existent. I learned that the game gets its console commands from the DLL file.

The mod in question is Jumbot. Would it be do-able to mod it in myself? Or is that near impossible when I'm not the creator of the mod.

Also tried to run HLTV and make a demo from here, but when I want to Play the demo file using Viewdemo or Playdemo the client crashes with no error message at all.

Thanks in advance!