electricity effect Created 20 years ago2004-01-01 17:19:30 UTC by Caleb Henning Caleb Henning

Created 20 years ago2004-01-01 17:19:30 UTC by Caleb Henning Caleb Henning

Posted 20 years ago2004-01-01 17:19:30 UTC Post #10070
in the half life game when your on the part "On a Rail" theirs all the funky electrick stuff. i know how to use env_laser and but how do you make it look like that... you know were it like going all over the place :x
Posted 20 years ago2004-01-01 18:45:05 UTC Post #10086
env_beam. Read about it in the Glossary on the left
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-01-01 18:47:43 UTC Post #10089
erm, give it a multiple target setup and give delays and stuff! just mess around with func_beans and func_targets
m0p m0pIllogical.
Posted 20 years ago2004-01-01 18:48:24 UTC Post #10090
env_beams i mean
m0p m0pIllogical.
Posted 20 years ago2004-01-01 19:30:01 UTC Post #10098
wat u do it set the noise filed 2 20 or summin like that. then the laser jumps about
Posted 20 years ago2004-01-02 16:19:34 UTC Post #10217
What did you say ministeve
Posted 20 years ago2004-01-02 19:51:07 UTC Post #10246
What you do is set the 'Noise' Field to 20 or something like that.
then the laser jumps about
Posted 20 years ago2004-01-29 21:44:29 UTC Post #14403
Oops! env_beam just happens to be the only env not detailed. And for some reason I couldn't find func_beans either!
Posted 20 years ago2004-01-30 05:31:33 UTC Post #14426
Then check out the tutorial. :|
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