Texturing Created 19 years ago2005-04-01 15:00:07 UTC by Tetsu0 Tetsu0

Created 19 years ago2005-04-01 15:00:07 UTC by Tetsu0 Tetsu0

Posted 19 years ago2005-04-01 15:00:07 UTC Post #100576
FREKING HAMMER OMFG
why must it be so difficult to texture in hl2?
i try to make a box and i must spend at least 5 minutes re-arranging the texture in texture app mode just to fit the texture to the brush?
is there an easier way to texture? whats with the textures with all the mini textures inside them. This is keeping me from using hl2 hammer and i really want to but its taking too much time to texture wtf. why cant i just click the fit button loke old times?.. HELP im confused
-Tetsu0
Tetsu0 Tetsu0Positive Chaos
Posted 19 years ago2005-04-01 17:25:45 UTC Post #100614
you should be able to fit the texture to the brush. And if you are trying to fit the texture to each individual side you should be able to select them and texture them in hammer. I don't see what your issue is.....of course I never had the experience of "old times"

And as far as I know the texture application tool is the only one that can texture
Posted 19 years ago2005-04-02 02:15:23 UTC Post #100772
no i mean im trying to make a box for instance, and the texture for the box, has like 4 sides of a box, and some peices of wood and im just wondering if theres an easier way.
-Tetsu0
Tetsu0 Tetsu0Positive Chaos
Posted 19 years ago2005-04-02 02:20:54 UTC Post #100773
if you mean that when you click on a brush to apply a texture, the values in the little dialogue box all disappear, then try holding down ctrl and right clicking the face you want textured. this leaves the info in the dialogue box unchanged, and ready for the next face.

you can also cover all the sides of a brush with the same values in one fell swoop by holding shift and right clicking on the brush.
Posted 19 years ago2005-04-02 15:48:12 UTC Post #100915
You can click apply all and just click all the walls.
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-04-02 16:42:34 UTC Post #100934
Or you can just select a texture before you make the brush and then it's automatically applied, but that's not the problem :/

Just experiment with the fit button...a standard tex ratio is .25x.25 now as opposed to 1 but it's not too different. (ie, a 512x tex fits correctly onto a 128x brush.)
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-04-02 21:54:35 UTC Post #100999
or you can use a prop_static and use the model of a box
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