Hi everybody!
I'm making this new map and i need one special effect. The bomb target is a water tower. When the bomb blows, i want the tower to start falling and then explode and break. I've tried making the wate tower fall, using a func_door_rotating entity (according to one tutorial, which was posted here, but now is removed :confused:.. It was called "tip over pylon"). Anywho, how do i make that tower fall and break? I just can't figure t out...