i need to know how 2 make these things Created 19 years ago2005-04-24 14:57:09 UTC by 3mar 3mar

Created 19 years ago2005-04-24 14:57:09 UTC by 3mar 3mar

Posted 19 years ago2005-04-24 14:57:09 UTC Post #105705
peace be upon u

what i want >>

1.a bomb working under water
2.how to make a camera (moving is not necessary)
3.players to see through water
Posted 19 years ago2005-04-24 15:00:07 UTC Post #105708
1. I don't think you can plant the bomb under water. Couldn't swear to it, though, so there might be workarounds.

2. Tutorial.

3. What?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-24 16:03:35 UTC Post #105721
1 - Just put the bombing zone under the water.

2 - There is a tutorial about this here in TWHL, at the tutorials section.

3- Change the transparency of the water.

Hope i helped!
Posted 19 years ago2005-04-25 10:36:52 UTC Post #105798
im sorry guys to bother you, but
1.i make a bombsite it just count,but without explode (i do remember there is a tutorial about that but where?which website? i dunno

2.i tried to search for it before this topic but i couldnt find it

3.SOON
Posted 19 years ago2005-04-25 10:44:23 UTC Post #105799
I'm with Seventh, I don't think the bomb can be planted underwater D:

Camera Tutorial
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-04-25 12:41:20 UTC Post #105816
you can just make a dry area under water, like an air bubble under something, like a pipe. then have the bomb site in that bouble on a flat ledge. :cool:
Posted 19 years ago2005-04-25 13:57:23 UTC Post #105829
no, bomb can be planted underwater. there is tut on countermap but i think they've gone out.. try searching countermap in google
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-04-25 15:14:08 UTC Post #105838
Yeah, I'm fairly sure that the author of poolday (or a variant) did it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-25 17:19:46 UTC Post #105872
I can remember it. Here it goes:

Raise the water 1 unit off the ground, then place a brush with the texture "CLIP" to fill the 1-unit gap. This way, the bomb will actually be in a non-water spot, but it will still look like it's in the water. The clip brush is to keep the water splash sounds when running through it.
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