Rotating func_train Created 19 years ago2005-05-04 13:59:02 UTC by Elon Yariv Elon Yariv

Created 19 years ago2005-05-04 13:59:02 UTC by Elon Yariv Elon Yariv

Posted 19 years ago2005-05-04 13:59:02 UTC Post #107376
How can I make my func_train rotate.I searched every where for it.
Posted 19 years ago2005-05-04 13:59:42 UTC Post #107377
like the elevator in black mesa that spins up and down?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-05-04 14:09:52 UTC Post #107378
Nope, that I know, it's with the angular volcasity, my question is stupider, how to make the train turn when there is a turn.
Posted 19 years ago2005-05-04 14:30:12 UTC Post #107387
Damn, remained me how to make it start when you push a button and not when the level starts.
Posted 19 years ago2005-05-04 15:01:32 UTC Post #107398
Nope, it has no flag that is conected to that and I created a trigger once to target it and when I walk throght it the func_tracktrain off.
Mmmm...I just thought of something I can make a trigger_auto that will target it only one question when I set the trigger state to off does it mean that it will only turn things off or that it will not trigger it's target until his global is triggered.
You must be logged in to post a response.