How to: Map w/ HL2 Created 19 years ago2005-05-15 00:26:43 UTC by Rory Rory

Created 19 years ago2005-05-15 00:26:43 UTC by Rory Rory

Posted 19 years ago2005-05-15 00:26:43 UTC Post #109464
Im tryin to map for HL2 for the first time, ive made a lot of maps for hl1 and good quality too. Anyway, I just reformatted and installed hammer. I downloaded SDK and im gonna test it out. But my post is about:

Before reformat, I couldnt get it to work. It would give me an error when trying to load it.

Any idea's?

If it decides to work, ill reply to let you all know. Finally,
NICE TO SEE YOU ALL AGAIN!
Posted 19 years ago2005-05-15 00:27:48 UTC Post #109465
Error = a two lined error that u get when game crashes, the usually error. Very common to gmod users. Can't tell u exactly what it says.
Posted 19 years ago2005-05-15 00:31:07 UTC Post #109466
The memory can't be read one? See if you can find a fix at the Steam Forum, since it occasionally occurs for a plethora of reasons.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-05-15 00:32:49 UTC Post #109467
THATS the error lol, u rule rab. If this new install doesnt work ill give that a shot, www.steampowered.com correct?
Posted 19 years ago2005-05-15 00:52:22 UTC Post #109469
Aye, check their forums.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-05-15 09:10:09 UTC Post #109535
Hey Rory, haven't seen you in a while!
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-05-15 13:16:28 UTC Post #109576
Yeah, ever since hl2 i dropped out of mapping since there was no reason to make maps for hl1 since only my friends on the lan would play. But since i lead a clan on hl2 im gonna make some maps if i can. Great to be back to twhl and nice to see u and rab are both still around.
I'm working on a test map right now, so expect a reply on how it went soon.
Posted 19 years ago2005-05-15 13:22:18 UTC Post #109577
Huston we show green light, all system go.
Posted 19 years ago2005-05-15 13:25:40 UTC Post #109580
lol
Posted 19 years ago2005-05-15 13:34:40 UTC Post #109586
Except for one thing, how do u make buttons and moving parts (i.e elevators?) :P

HL2 is way complicated :roll: :zonked: :nuts:
Posted 19 years ago2005-05-15 13:50:25 UTC Post #109593
Buttons are still func_button, elevators are still func_train afaik.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-05-15 14:48:46 UTC Post #109619
In a way mapping for HL2 is very similar except:

Triggering (now you use outputs and inputs)
Maps need cubemaps to calculate lighting and reflective surfaces
New textures for clip, sky etc

And a load of other stuff I forgot!

Oh if you need help on stuff look at the HL2 Prefabs here (I made a few) and read the tutorials on snarkpit.net etc
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-05-15 21:12:46 UTC Post #109675
k, thanks a bunch and the triggering is what i was looking for (lacked the info in question)
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