rounded... Created 19 years ago2005-06-05 00:24:51 UTC by rincon rincon

Created 19 years ago2005-06-05 00:24:51 UTC by rincon rincon

Posted 19 years ago2005-06-05 00:24:51 UTC Post #112656
how would i make an object round.. like if you look at ur finger.. its round on the top..lol how would you do that for a map? is there a tutorial anywhere?
Posted 19 years ago2005-06-05 01:33:31 UTC Post #112657
You'd have to make it from a brush with clipping, really, it's fairly difficult IIRC.

You'd be best off making it a model.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-06-05 01:48:53 UTC Post #112658
what do you mean a model?
Posted 19 years ago2005-06-05 01:57:38 UTC Post #112659
Clipping and Vertex Manipulation. TWHL has tuts on each of those techniques.
AJ AJGlorious Overlord
Posted 19 years ago2005-06-05 02:03:03 UTC Post #112660
Posted 19 years ago2005-06-05 03:12:26 UTC Post #112662
how do i watch that in slow motion because it goes fast...?
Posted 19 years ago2005-06-05 04:28:02 UTC Post #112664
Here is a tutorial on making spheres- http://www.gamedesign.net/node/8 :)
Posted 19 years ago2005-06-05 15:41:01 UTC Post #112816
ok i got to almost the end with no problems but when he used the vertex tool he put a box around what he wanted to move and when i make a box i dont know what to push.. because when i make a box nothing happens.. i think he pushes something because the little dot that he's moving turns red and mine stays yellow.. :zonked:
Posted 19 years ago2005-06-05 16:11:56 UTC Post #112821
You are seposed to choose the vertexes(white dots)! :lol:
Posted 19 years ago2005-06-05 16:19:56 UTC Post #112824
Well to choose like that you will just need to push enter. ;)
Posted 19 years ago2005-06-06 06:28:42 UTC Post #112870
or triangles.. Triangles are fun! :P
Unbreakable UnbreakableWindows 7.9 Rating!
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