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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
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New vertices?
Created
19 years ago
2005-06-18 16:06:13 UTC
by
Brandon
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-06-18 16:06:13 UTC
by
Brandon
Brandon
Posted
19 years ago
2005-06-18 16:06:13 UTC
Post #115195
I'm making a HL2 DM map, and am trying to make glass fit within a certain shape I have made, but I do not know how to add new vertices to it so I can mold it into the right shape.
Brandon
ZombieLoffe
Posted
19 years ago
2005-06-18 16:16:33 UTC
Post #115199
User y'ar clip tool and cut it up or just make several brushes making it up.
ZombieLoffe
Brandon
Posted
19 years ago
2005-06-18 16:31:35 UTC
Post #115203
But if I do that, then you can see the sides of the pieces of glass that aren't part of it, which makes it look kind of ugly.
Brandon
Seventh-Monkey
Posted
19 years ago
2005-06-18 16:58:20 UTC
Post #115213
Put NODRAW on the sides you don't want rendered, then?
When VMing, select a side marker (
not
a corner), and press Ctrl+F to split it in half, thereby adding more vertices.
Seventh-Monkey
Pretty nifty
Madcow
Posted
19 years ago
2005-06-18 17:10:26 UTC
Post #115221
Thank Valve for nodraw
Madcow
Spy zappin my udder
Brandon
Posted
19 years ago
2005-06-18 17:22:35 UTC
Post #115227
Uhh, I just remembered that, thanks alot
Brandon
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