New vertices? Created 18 years ago2005-06-18 16:06:13 UTC by Brandon Brandon

Created 18 years ago2005-06-18 16:06:13 UTC by Brandon Brandon

Posted 18 years ago2005-06-18 16:06:13 UTC Post #115195
I'm making a HL2 DM map, and am trying to make glass fit within a certain shape I have made, but I do not know how to add new vertices to it so I can mold it into the right shape.
Posted 18 years ago2005-06-18 16:16:33 UTC Post #115199
User y'ar clip tool and cut it up or just make several brushes making it up.
Posted 18 years ago2005-06-18 16:31:35 UTC Post #115203
But if I do that, then you can see the sides of the pieces of glass that aren't part of it, which makes it look kind of ugly.
Posted 18 years ago2005-06-18 16:58:20 UTC Post #115213
Put NODRAW on the sides you don't want rendered, then?

When VMing, select a side marker (not a corner), and press Ctrl+F to split it in half, thereby adding more vertices.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-06-18 17:10:26 UTC Post #115221
Thank Valve for nodraw
Madcow MadcowSpy zappin my udder
Posted 18 years ago2005-06-18 17:22:35 UTC Post #115227
Uhh, I just remembered that, thanks alot :)
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