problem problems Created 18 years ago2005-06-22 10:21:52 UTC by Captin Binnacle Captin Binnacle

Created 18 years ago2005-06-22 10:21:52 UTC by Captin Binnacle Captin Binnacle

Posted 18 years ago2005-06-22 10:21:52 UTC Post #116135
This is really odd. (to me at least)

When ever i say " check for problems" it gives me a huge list of Func_moveable objects that dont even exist. so i say go to problem and it goes straght to the middle of my map where there is nothing and then if i go to the next problem it does exactly the same : :
Posted 18 years ago2005-06-22 10:24:08 UTC Post #116137
Just delete these objects using the entity report! ;)
Posted 18 years ago2005-06-22 11:13:15 UTC Post #116141
yeh, its really quite annoying, sometimes you get em if you change one entity into another
38_98 38_98Lord
Posted 18 years ago2005-06-22 11:35:18 UTC Post #116146
They are probebly empty solid entities
Posted 18 years ago2005-06-22 21:11:01 UTC Post #116270
Yah It's probably a decompiled map from another game, in which they had different entities or such.
Unbreakable UnbreakableWindows 7.9 Rating!
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