Competition 14 Created 18 years ago2005-07-14 17:47:29 UTC by SpaG SpaG

Created 18 years ago2005-07-14 17:47:29 UTC by SpaG SpaG

Posted 18 years ago2005-07-17 15:35:41 UTC Post #121635
Muzzel, I think you do whatever you want.
Posted 18 years ago2005-07-17 15:48:13 UTC Post #121637
I dunno... Just the idea of Breen living in a house on a cliff seems... weird, to say the least...
Posted 18 years ago2005-07-17 16:11:02 UTC Post #121643
I agree. It should be called Breen's office, from where he controls Black Mesa personal. House is just weird and doens't fit in Black Mesa.
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2005-07-17 16:16:36 UTC Post #121644
Its doesn't have to be Black Mesa! maybe he just has a quick rought to Black Mesa by a train, and to be able to work there, his house is built in the same deserted desert!

well, just don't change it, cause I've already started :glad:
Posted 18 years ago2005-07-17 16:25:41 UTC Post #121650
I just completed thetrain entrance to blackmesa.. hahaha, you should see what, and how I put it in.. it's like a secret entrance deal.. it's pretty cool. :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-17 16:26:07 UTC Post #121652
Although, I need house textures... might search for them online.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-17 16:35:16 UTC Post #121653
lol, behind the bookcase is:

A TRAIN STATION!
Posted 18 years ago2005-07-17 17:15:40 UTC Post #121674
hahaha, actually, no, it's going to be more or less, an even advan...


...

...

:thefinger:

lol
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-17 17:29:41 UTC Post #121681
BTW, J/J..lol :D
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-17 18:14:09 UTC Post #121695
Sorry I havent been able post sooner than this..

-You dont need to copy the tram from HL if you dont want to, you can make your own if you wish, maybe a different design (more personal, for fewer passengers etc);

-The train doesnt have to move at all, and It isnt actually required! You could just make the train tracks and a tram stop as is specified in the rules. Of course, if you can manage to pull a nice sequence with the tram getting to the house, it would be nice :);

-The setting would be more like the first pic, since it's an outdoor one. The reason to mention the cliffs, is so people dont make a house placed in the boring flatness of the desert! Be creative, you can do lots of things in the outside that will make the map more interesting.;

-The house is near a cliff. It can be on the cliff (as Muzzleflash pointed out), under a cliff, on top of a hill etc. The choice is yours and each has advantages and disadvantages.;

-The reason why we are mapping his house and not his office is very simple. The office would be a bit too easy and we would get much less variaty in the entries. With this theme I'm sure we are going to see great stuff! :o

I could give more tips, but since some of you have already started, it could be unfair. I'll keep answering questions as soon as possible :)
Posted 18 years ago2005-07-17 19:08:10 UTC Post #121700
Does it have to be a house... Can it be something like... an underground secret place of his or something? Or can the entrance be something like a cavern or something?
Posted 18 years ago2005-07-17 19:14:33 UTC Post #121704
Yes, you could hide the entance with a cavern etc.
But remember it has to make sense. Would the Black Mesa administrator have his house underground? wouldnt he need a bit of natural light?
Keep in mind that this is where he goes to relax after a hard day's work at the BM office complex...
Just make sure it isnt too isolated from the outdoor.
Posted 18 years ago2005-07-17 21:07:16 UTC Post #121707
Dr Breen doesnt need any natural light. He would melt from it :lol:
Posted 18 years ago2005-07-17 21:45:58 UTC Post #121713
omg, I just got another wicked idea!!!!

Unbreakable jots down his idea
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-17 22:36:13 UTC Post #121716
no Unbreakable... Dr. Breen cannot live in a hole...

Thanks for the information Kasperg! :glad:

I hope you like my entry :biggrin:
Posted 18 years ago2005-07-17 22:41:54 UTC Post #121719
Someplace relaxing...

I think I have an idea...
Posted 18 years ago2005-07-17 22:58:52 UTC Post #121720
Nope, it has nothing to do with brush work, instead entity work, and I have finished it... although, ran into a problem I need help on--->

Check the HL1 Question forum!
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-17 23:11:16 UTC Post #121726
Posted 18 years ago2005-07-18 03:17:15 UTC Post #121745
I forgot to remove before I first compiled the level a wadinclude prameter thats includes a wad that I wont use in my map! Do I have to include the wad in the zip/save as the map now? :zonked: :nervous:
Posted 18 years ago2005-07-18 03:23:29 UTC Post #121747
What? Why would you? Plus, surely you're not finished, so just remove the wadinclude for your final compile.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-18 03:35:27 UTC Post #121750
Already removed! :) I'll include some models and textures for sure but not that wad! :biggrin:
Posted 18 years ago2005-07-19 13:24:23 UTC Post #122067
Thread is now stickied and the official Compo 14 thread.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 18 years ago2005-07-19 21:45:12 UTC Post #122163
Oh, ya, and the one I started, haha, I said Compo 13.. I meant 14, but, yep oh well..lol
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-20 09:02:19 UTC Post #122247
Wow the compiling prosses took 10 minutes it must be those darn huge scales for the r_speeds are low! :tired:
Posted 18 years ago2005-07-20 09:03:18 UTC Post #122250
You guys have no idea what a long compile is :|.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-20 09:05:40 UTC Post #122253
only 10 minutes? :)
Posted 18 years ago2005-07-20 09:06:59 UTC Post #122254
Each of my maps takes like 20 minutes to compile...

They aren't very long, but, a compo isn't long, right?
Posted 18 years ago2005-07-20 09:11:26 UTC Post #122257
Who knows I didn't check,Maybe 15 maybe 20! :sarcastic: :aggrieved:
Posted 18 years ago2005-07-20 09:40:18 UTC Post #122263
The worst compile times I've heard have been 2~ days. :zonked:
Posted 18 years ago2005-07-20 09:41:47 UTC Post #122264
2 days, man, that would fry my pc...wonder what his paging file was up to.. :
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2005-07-20 10:24:37 UTC Post #122267
9 and a half hours for me. I'm still under a minute for the compo. Anyone else?
Posted 18 years ago2005-07-20 10:33:25 UTC Post #122269
omg 2 days :o what did he compile?
Posted 18 years ago2005-07-20 11:07:49 UTC Post #122276
Cause of Death, my first completed real map, for a compo. here, took a few hours to compile.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-20 11:11:14 UTC Post #122279
I got a little stupid question! I never knew how to check (from the console or hammer) a level with a higher difficulty skill! How can I do that? :|
Posted 18 years ago2005-07-20 11:12:54 UTC Post #122281
i have half completed map and it takes ~1h to compile :aggrieved:
Posted 18 years ago2005-07-20 11:25:38 UTC Post #122284
skill 0-3, I believe.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-20 11:35:48 UTC Post #122287
In the console, I gess! :)
Posted 18 years ago2005-07-21 23:11:25 UTC Post #122612
bahg... I still haven't started on my house part yet...

My map looks like crap too...

I might drop out...
Posted 18 years ago2005-07-22 01:20:57 UTC Post #122618
And I have this annoying problem that I don't know how to solvw it exept from rebuilding and making a nice part uglier! :aghast: :cry: Please Help Me :roll:
Posted 18 years ago2005-07-22 18:35:03 UTC Post #122819
my map looks/will look like gay but i will send it anyway :o
Posted 18 years ago2005-07-22 23:14:45 UTC Post #122858
man... I just don't have the time to fix it up all prty...

I'll just send you what I finished on the due date...

I hope I get to the house, otherwise im just wasting my time.
Posted 18 years ago2005-07-23 04:05:00 UTC Post #122892
Well if you will miss the date you could always finish the map and post it in the vault! :glad:
Posted 18 years ago2005-07-23 23:54:17 UTC Post #123053
you right ;)

Thanks
Posted 18 years ago2005-07-23 23:56:51 UTC Post #123054
Yeah, I'll probably join this one. It's my first competition. so wish me luck! :P
Posted 18 years ago2005-07-24 00:36:11 UTC Post #123067
I know my spanish suck, bu isnt it Casa De La Administrator?
Posted 18 years ago2005-07-24 01:54:30 UTC Post #123081
No, he's a male administrator, so it'd be Cass De El Administrador, which is written 'del' (obviously, you can't pronounce 'de el' otherwise).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-07-24 04:59:17 UTC Post #123093
Why is the title in Spanish anyway? :)
Posted 18 years ago2005-07-24 06:56:55 UTC Post #123114
Doesn't Kasperg live in Spain..? Or somewhere like that..
Posted 18 years ago2005-07-24 07:01:18 UTC Post #123117
That is correct. But it was Seventh's idea :cool:
Posted 18 years ago2005-07-24 08:20:29 UTC Post #123127
Yeah, just seemed more interesting :).
Seventh-Monkey Seventh-MonkeyPretty nifty
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