well, thats sucks, I learned a bit from them, then I had to figure the rest out on my own, I dont even have stupid viscual C++
. Anyways, DR. lemme see.
The moving background, I dont know, I only know how to make a static background, an image. But for the menu stuff. Well, I dont know how to add chapters but I can make it so when you hit play it plays a certain map for ya.
Then you can add more play buttons I guess, im not sure how to add chapters though, makes me mad cause I wanted chapters in my mod.
Alright, go to your mod folder, in source mods, then to the resource folder, then open up game menu.res, I use visual basic 2003, once thats open, youll see something like this:
"GameMenu"
{
"1"
{
"label" "#GameUI_GameMenu_ResumeGame"
"command" "ResumeGame"
"OnlyInGame" "1"
}
"5"
{
"label" "Start New Game"
"command" "Map warl_d1.bsp"
"notmulti" "1"
}
"6"
{
"label" "#GameUI_GameMenu_LoadGame"
"command" "OpenLoadGameDialog"
"notmulti" "1"
}
"7"
{
"label" "#GameUI_GameMenu_SaveGame"
"command" "OpenSaveGameDialog"
"notmulti" "1"
"OnlyInGame" "1"
}
"11"
{
"label" "#GameUI_GameMenu_Friends"
"command" "OpenFriendsDialog"
}
"12"
{
"label" "#GameUI_GameMenu_Options"
"command" "OpenOptionsDialog"
}
"13"
{
"label" "#GameUI_GameMenu_Quit"
"command" "Quit"
}
}
Under:
{
"label" "Start New Game"
"command" "Map warl_d1.bsp"
"notmulti" "1"
}
you can change the new game thing, the label is what you want it to be called in the game, I changed mine to "Start New Game". You can make it what you want. The command is what you want it to do, as if you were in the console, so put in "map yourmapname.bsp" save the file, and run the batch file or just open your mod. It should be changed! All those .res files are your key to editting basic things like menu, but I dont know how to edit chapters yet :