Camera sound Created 20 years ago2004-01-16 20:21:02 UTC by BrattyLord BrattyLord

Created 20 years ago2004-01-16 20:21:02 UTC by BrattyLord BrattyLord

Posted 20 years ago2004-01-16 20:21:02 UTC Post #12284
I am making a map where you change levels into a big box that you can't see. right when the level change happens, you are inside of a camera and are looking at something in a totaly different area of the map (Not connected in any way). Then you wait there 90
seconds, and change levels to another movie. I have gotten that part to work, but heres the problem, I want sound to be heard and some wavs to be delayed when the level (One with box) starts. IT won't WORK and I don't hear anything! How do you make it play sound while in the camera mode? The reason for the box is because there is no other way to do this. I want it to be a movie only! (THE WHOLE LEVEL!) and start as a result from a previous level (NOT a movie)

can
someone help me? I tried to be specific.
Posted 20 years ago2004-01-16 20:36:18 UTC Post #12296
use an ambient generic, trigger it however u want, n tick play everywhere, or put it near the camera. personally id prefer play everywhere.
Posted 20 years ago2004-01-17 09:42:46 UTC Post #12358
there must be another prblem, cause i already did that. :(
Posted 20 years ago2004-01-17 11:09:50 UTC Post #12374
Custom wav? Wrong type, most likely. It has to be 11025 khz(i think) 8-bit MONO.
Posted 20 years ago2004-01-17 11:16:55 UTC Post #12376
my other custom sounds work.
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