When I try to do a level transition, I set it up like in your tutorial, its worked before, but this time, I get put in the "void" and get this in the console
Half-Life 2
Map: warl_d1a
Players: 1 / 1
Build 2433
Server Number 2
Initializing renderer...
CInstancedSceneResourceManager: 1108 .vcds total 1.39 Mb, 66.11 % of capacity
Signon traffic "CLIENT": incoming 163.660 Kb, outgoing 117.865 Kb
Node Graph out of Date. Rebuilding...
func_tracktrain(.PAVCBaseEntity@@) thinking for 13.36 ms!!!
Saving game to SAVEautosave.sav...
WARNING: Level contains NPCs but has no path nodes
Free Sound List is full!
Could not AllocSound() for InsertSound() (DLL)
Free Sound List is full!
Could not AllocSound() for InsertSound() (DLL)
What can I do to fix this?