Slow down. Created 18 years ago2005-07-31 09:53:44 UTC by Sajo Sajo

Created 18 years ago2005-07-31 09:53:44 UTC by Sajo Sajo

Posted 18 years ago2005-07-31 09:53:44 UTC Post #124887
I want to slow down the player in the game but how can I do that,its not in the skill.cfg
Posted 18 years ago2005-07-31 09:56:31 UTC Post #124889
Maybe you could use a trigger_push that pushes againt the player at half the speed the player moves
38_98 38_98Lord
Posted 18 years ago2005-07-31 09:59:06 UTC Post #124890
Yes but what if the player stops! :lol:
Posted 18 years ago2005-07-31 10:11:55 UTC Post #124892
hmmmm...maybe you could use cameras which move at half the speed of the player and have footstep sounds playing to it, unless you want the player to have control...
38_98 38_98Lord
Posted 18 years ago2005-07-31 10:12:12 UTC Post #124893
38_98 what the hell are you talking about ?What if the player turns left or right? :lol:
I want to slow down the player in the game but how can I do that,its not in the skill.cfg
Posted 18 years ago2005-07-31 10:17:02 UTC Post #124894
you wouldnt require to edit the skill.cfg :P
if you wanted to turn left or right, then use the path corners option in conjunction with the target option. Use the path corners to move forward and left, and make the target a func_train which moves round the corner adding the 'turning round a corner effect' (i know i have terribly explained this. Maybe i should make an example to show you what i mean?)
38_98 38_98Lord
Posted 18 years ago2005-07-31 10:50:49 UTC Post #124909
I think you will need to code! :(
Posted 18 years ago2005-07-31 10:53:29 UTC Post #124910
Olny if you wanted to make the perfect effect. If you remember back to Minimicus when you go back through the shrink machine to become large again right at the end, you notice that his camera sequence is highly effective. That is the camera sequence im trying to explain here, using SlayerA's mod as an example
38_98 38_98Lord
Posted 18 years ago2005-07-31 10:55:18 UTC Post #124912
he just scaled the map! :lol: It's just bigger and he wants that you normaly walk slower! :P
Posted 18 years ago2005-07-31 11:00:48 UTC Post #124921
erm...no Elon, i wasnt reffering to that, i was reffering to when you clamber back into the machine to become large again. He used cameras for that part (obviously) and made the camera run at the speed of the player accompanied by foot step sounds. You could do this effect in a normal sized map without any scaling but just slowing down the cameras. Elon, i can clearly you you dont understand me, maybe my example will show you what i mean.
38_98 38_98Lord
Posted 18 years ago2005-07-31 11:04:20 UTC Post #124923
I understand what you mean but you don't understand what Saco means! :lol: He just wants you to walk slower,not in a cemera seaquance!! ;)
Posted 18 years ago2005-07-31 11:05:28 UTC Post #124924
but you don't understand what Saco means!
Elon, if that was the case, i wouldnt be trying to tell him my point on this problem. Im just suggesting an alternative to coding :roll:
38_98 38_98Lord
Posted 18 years ago2005-07-31 11:06:55 UTC Post #124925
Well but I don't think in a cemera seaquance! :cyclops:
Posted 18 years ago2005-07-31 11:08:13 UTC Post #124926
Why wouldnt a Camera sequence be a good alternative (unless it involves combat)
38_98 38_98Lord
Posted 18 years ago2005-07-31 11:16:29 UTC Post #124928
I never suspected that the player is moving with path_corners?

I want gordon freeman,you the player.To move slower,walk slower,run slower...
Posted 18 years ago2005-07-31 11:24:04 UTC Post #124929
if you want it in sequence format, use cameras. If you ant if for gameplay. Then do some coding because thats probably the only way to do it
38_98 38_98Lord
Posted 18 years ago2005-07-31 11:27:24 UTC Post #124931
Ok,where should I code? :
Posted 18 years ago2005-07-31 11:29:01 UTC Post #124932
im not sure. Im not the coder type. Maybe you could post your plead in the shoutbox?
38_98 38_98Lord
Posted 18 years ago2005-07-31 11:49:38 UTC Post #124935
Open up your config.cfg file and modify these two lines:

cl_forwardspeed "400"
cl_backspeed "400"

Use a value below 400... You may have to try a few times until you get the exact speed you want
You might also want to add in this line:

cl_sidespeed "x"

where "x" = the same value you choose for the above mentioned two lines.
And be sure to make a backup copy of config.cfg in case you screw anything up :P
Posted 18 years ago2005-07-31 15:02:50 UTC Post #124973
Wow thats really usefull,Gman! I think I might make the player walk backward slower for a more realistic movment! :)
Posted 18 years ago2005-07-31 16:42:50 UTC Post #124985
thx gman :D
Posted 18 years ago2005-07-31 18:33:51 UTC Post #125022
No prob, Saco :P
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