sequences Created 18 years ago2005-08-02 11:28:07 UTC by 38_98 38_98

Created 18 years ago2005-08-02 11:28:07 UTC by 38_98 38_98

Posted 18 years ago2005-08-02 11:28:07 UTC Post #125370
Well, i may as well get down to the problem. Its doesnt have anything to do with tricky compile log problems. Its just sequences...

Anyway, ive set up a working sequence, All aiscripted's, i had hope for them to be repeated. But when i checked the repeated flag they did not repeat their sequences. When i put the repeat rate to 0.001 nothing happened. And with the limited options the entity has im not sure how to make it repeatable. Any suggestions?
38_98 38_98Lord
Posted 18 years ago2005-08-02 11:35:16 UTC Post #125372
That flag means that you can target the script more then once! :lol: Use scripted_sequance insted and in the 'idle animation' value write the name of an idle animation!(They mostly have a idle/loop/wait in there names) ;)
Posted 18 years ago2005-08-02 11:41:39 UTC Post #125375
actually Elon im using aiscripted. But i'll switch to normal scripts.

I had a feeling that flag wasn't doing anything worthwhile for me. My suspicions are confirmed.

Thank you Elon.
38_98 38_98Lord
Posted 18 years ago2005-08-02 11:44:19 UTC Post #125377
Also, the Repeat Rate is supposed to be in milliseconds.

With a repeat rate of 0.001, you're requesting the sequence be run every 0.001 milliseconds, or a million times a second.

Depending on the sequence, maybe once every 4 or 5 seconds (or longer) which would be a repeat rate of 4000 or 5000 (milliseconds).
Posted 18 years ago2005-08-02 11:50:25 UTC Post #125379
normal scripts didnt work. Its messed up everything. I thing i'll just stick to repeat rates for know
38_98 38_98Lord
Posted 18 years ago2005-08-02 11:52:50 UTC Post #125380
What was the problem? :

If it plays the animation only once and then get stuck then you picked a regular animation!
Posted 18 years ago2005-08-02 11:57:14 UTC Post #125381
it plays the animation and then just goes to idle. Ignoring what i put in the idle animation box on the normal scripts. And repeat rate has failed.
38_98 38_98Lord
Posted 18 years ago2005-08-02 12:01:33 UTC Post #125384
That means you picked a regular animation and they can't be used as an idle one! :lol: There are special animations that can be idle! Which monster is doing the script? I could tell what animation is idle and which is not! :)
Posted 18 years ago2005-08-02 12:08:02 UTC Post #125390
basically elon, their beginning script's are just idle. The second set is mainly combat_idle and crouching_idle. WIth a frontkick animation supposed to be done once by one of the 3 grunts.
38_98 38_98Lord
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