Posted 19 years ago2005-08-11 13:33:41 UTCPost #127126
Just name any texture NULL and you'll have it! The image means nothing! The name is important.. Do you think that the engine can tell, which texture is aaatrigger by it's uglyness?
Posted 19 years ago2005-08-11 14:07:59 UTCPost #127144
Okay, well I didn't quite get the whole "nullification" process but I found an easier way. The NULL texture is included with the HINT and SKIP in the newest ZHLT (Merl's) tools. I just replaced my old zhlt.wad with the new one.
Posted 19 years ago2005-08-11 21:25:57 UTCPost #127183
Heres a cool null texture I'm using, to add it too yours just open a wad file in wally, and copy & paste it into the wad, and remember to name it 'NULL'