** Executing...
** Command: Change Directory
** Parameters: D:SierraHalf-Life
** Executing...
** Command: Copy File
** Parameters: "D:SierraHalf-Lifevalvemapsxen1aa.map" "D:SierraHalf-Lifevalvemapsxen1aa.map"
** Executing...
** Command: D:PREFABSQCSG.EXE
** Parameters: "D:SierraHalf-Lifevalvemapsxen1aa"
qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering D:SierraHalf-Lifevalvemapsxen1aa.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (2)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (3)
Using WAD File: sierrahalf-lifevalvehalflife.wad
Using WAD File: sierrahalf-lifevalvezhlt.wad
Using WAD File: sierrahalf-lifevalvedecals.wad
Using WAD File: sierrahalf-lifevalvexeno.wad
added 41 additional animating textures.
5 seconds elapsed
** Executing...** Command: D:PREFABSQBSP2.EXE
** Parameters: "D:SierraHalf-Lifevalvemapsxen1aa"
qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
LEAK LEAK LEAK
5 seconds elapsed
** Executing...** Command: D:PREFABSVIS.EXE
** Parameters: "D:SierraHalf-Lifevalvemapsxen1aa"
vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)
LoadPortals: couldn't read D:SierraHalf-Lifevalvemapsxen1aa.prt
No vising performed.
** Executing...
** Command: D:PREFABSQRAD.EXE
** Parameters: "D:SierraHalf-Lifevalvemapsxen1aa"
qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'D:PREFABSlights.rad']
[1 texlights parsed from 'D:PREFABSlights.rad']
No vis information, direct lighting only.
2236 faces
33405 square feet [4810386.50 square inches]
4978 patches after subdivision
13 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (4)
FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (1)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 31/400 1984/25600 ( 7.8%)
planes 5602/32767 112040/655340 (17.1%)
vertexes 3219/65535 38628/786420 ( 4.9%)
nodes 1225/32767 29400/786408 ( 3.7%)
texinfos 1417/8192 56680/327680 (17.3%)
faces 2236/65535 44720/1310700 ( 3.4%)
clipnodes 2604/32767 20832/262136 ( 7.9%)
leaves 771/8192 21588/229376 ( 9.4%)
marksurfaces 2892/65535 5784/131070 ( 4.4%)
surfedges 10584/512000 42336/2048000 ( 2.1%)
edges 5680/256000 22720/1024000 ( 2.2%)
texdata [variable] 5020/2097152 ( 0.2%)
lightdata [variable] 176619/2097152 ( 8.4%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 10486/131072 ( 8.0%)
Total BSP file data space used: 588837 bytes
5 seconds elapsed
I noticed the LEAK LEAK LEAK alert and Vis being unable to run, there's no co-ordinates for the LEAK LEAK LEAK thing (although when i didnt fix the leak it never affected my maps) but more importantly is the Vis being unable to run, anyone know why?