laser turrets Created 18 years ago2005-09-22 18:05:19 UTC by Ace Ace

Created 18 years ago2005-09-22 18:05:19 UTC by Ace Ace

Posted 18 years ago2005-09-22 18:05:19 UTC Post #136649
is there anyway to make my turrets shoot lasers? (beams) (the player-controled turrets)
Posted 18 years ago2005-09-22 18:27:28 UTC Post #136653
Somehow you can tie it to an env_beam, theres a tutorial on it.
Posted 18 years ago2005-09-22 19:07:14 UTC Post #136660
Posted 18 years ago2005-09-23 05:45:31 UTC Post #136718
Just tie it to the env_beam
Posted 18 years ago2005-09-23 08:02:25 UTC Post #136739
Nope,use an env_lazer, Env_beam wont work. And I don't remember which entity needs to target the other entity. :|
Posted 18 years ago2005-09-23 08:04:49 UTC Post #136740
which entity needs to target the other entity
Whot? :lol:
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2005-09-23 08:24:17 UTC Post #136754
tie the env_laser to a func_tanklaser it should work then
Posted 18 years ago2005-09-23 15:59:45 UTC Post #136973
How do you tie them ?
Posted 18 years ago2005-09-23 16:28:45 UTC Post #136982
Using the 'env_laser entity' value in the tanklaser's attributes! ;)
Posted 18 years ago2005-09-23 16:32:45 UTC Post #136984
Ah, i never looked at the attributes :P
Posted 18 years ago2005-09-30 11:05:36 UTC Post #138402
(whoa i forgot about this topic!) ok thanks guys
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