weapons for mods Created 19 years ago2005-10-06 17:52:15 UTC by William123456 William123456

Created 19 years ago2005-10-06 17:52:15 UTC by William123456 William123456

Posted 19 years ago2005-10-06 17:52:15 UTC Post #139939
can some1 tell how to make a good mod I know how to make weapons for a mod??
Posted 19 years ago2005-10-06 17:55:24 UTC Post #139942
So... what's your question, exactly?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-06 17:57:52 UTC Post #139944
I think he's either asking how to make a mod and that he can make weapons, OR he's asking how to make the weapons themselves so he can make a mod.
Posted 19 years ago2005-10-06 17:58:15 UTC Post #139945
You need to model a few models! A w_model(how the weapon looks like on the ground) a v_model(how it looks in the hand of a monster/other player) and a p_model(how it will look in your own hands,this model also includes the hands that hold the weapon[If you want the player to see them])

To model you'll need a special program, like milkshape. After you built the models then you'll need to code so the weapon will do something and to include it in your mod! ;)

It's quite complicated the part with the coding and the part with the texturing of the models. :nervous:
Posted 19 years ago2005-10-06 18:12:17 UTC Post #139948
A good mod needs fun gameplay, lots of action, sequences, a story, new things like drivable cars etc!
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-10-07 02:13:34 UTC Post #139991
p_model
Is'n that H_model?
H for HUD or something.. :S
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-10-07 02:18:16 UTC Post #139992
No, that's the model shown in other players' hands.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-07 04:39:43 UTC Post #140013
Isn't that the v_model! :confused:
Posted 19 years ago2005-10-07 06:08:23 UTC Post #140020
sry, was tired :tired: I ment how to make weapons for a mod :nervous:?
I know how to make model and and about the v, w, and p and that shit
Posted 19 years ago2005-10-07 06:10:27 UTC Post #140021
You need code too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-07 06:37:05 UTC Post #140022
If you have no experience with C or C++, then coding a new weapon is probably out of your range. You could try to follow some tutorials though, the tutorials at Wavelength would be a good place to start then.
But then again, it's much better to be familiar with programming than just trying things out you don't know.
Posted 19 years ago2005-10-07 07:11:05 UTC Post #140023
THX!!!!!!! :D
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