NULL Texture Created 19 years ago2005-11-03 17:42:05 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Created 19 years ago2005-11-03 17:42:05 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Posted 19 years ago2005-11-03 17:42:05 UTC Post #145149
Does anybody know where I can get the NULL texture? I had it b4 but I don't remember where to get it. I could have sworn that the texture came with ZHLT 2.5.3. but it's not in zhlt.wad or zeditor.wad. Where is it? All of the faces that were nullified b4 are now WHITE and it creates the problem of an invalid texture.
Posted 19 years ago2005-11-03 17:48:27 UTC Post #145151
Just make your own. All that matters is the name.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-11-03 17:52:27 UTC Post #145155
It should be in zhlt.wad. My wad is dated 12/19/2001 (19 Dec 2001).

1. Do you have zhlt.wad in your textures configuration?
2. Is zhlt.wad in your tools directory?
Posted 19 years ago2005-11-04 04:06:01 UTC Post #145205
For a null texture you will need:
1. Any kind of image, size doesn't matter as longm as it divides by 16.
2. The textures' name has to be "null"

That's it. It's the name that matters, not the texture.. :)
You can rename any texture to null and it will work as one.
Daubster DaubsterVault Dweller
Posted 19 years ago2005-11-04 13:30:13 UTC Post #145267
Just use the ZHLT wad for NULL/HINT/SKIP/etc textures, much easier than making your own WAD.
m0p m0pIllogical.
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