monsters won't appear Created 20 years ago2004-01-31 20:19:57 UTC by square square

Created 20 years ago2004-01-31 20:19:57 UTC by square square

Posted 20 years ago2004-01-31 20:19:57 UTC Post #14695
after compiling my test-map (which is just a box including player_start, one light and one monster_barney entity) barney does not appear (nor do any other monsters i tried). strangely i don't get an error-message.
my system is w2k, halflife tfc, worldcraft 3.33.

can anyone help?
Posted 20 years ago2004-01-31 20:27:33 UTC Post #14696
... i forgot to mention, that also the map "in the beginning part 6" (monster tut.), which i downloaded from the tutorial section doesn not work. no monsters at all!
Posted 20 years ago2004-01-31 20:44:21 UTC Post #14704
he means the thing in the setup that says halflife/tfc. i think the problem here is the estup. follow the setup tut word 4 word n u should b fine. also upgrade 2 hammer 3.4 or hammer 3.5 beta.
Posted 20 years ago2004-02-01 04:26:38 UTC Post #14753
How are you running your test maps? Though console or Lan Game -> Create Game?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-02-01 07:08:07 UTC Post #14784
i run the test map directly out of worldcraft or via windows/execute console. the point seems to be that monsters just don't spawn in tfc (console report on startup says "can't init monster_whatever"). tried my maps in ordinary hl an they worked.
Posted 20 years ago2004-02-01 07:11:33 UTC Post #14786
Well, I guess you can't use monsters in TFC? Makes sense to me - thought TFC was multiplayer only?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-02-01 07:16:30 UTC Post #14788
tfc is multiplayer indeed, but i thought it might be a bit more thrilling integrating some nasty monsters as well ...
Posted 20 years ago2004-02-01 07:41:04 UTC Post #14792
Well, monsters don't work in multiplayer, except for monster_turret and monster_miniturret, which work in tfc. I think you can use those AND monster_sentry in firearms as well.
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