Scripted Sentence Trouble Created 18 years ago2005-12-10 23:10:16 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Created 18 years ago2005-12-10 23:10:16 UTC by HeAdCrAb KILLA HeAdCrAb KILLA

Posted 18 years ago2005-12-10 23:10:16 UTC Post #151591
I have read and taken notes on every tutorial i could find and no matter WHAT I try, my scripted sentences will NOT work. I am trying to get my barney (guard2) to speak the !BA_HEVNO and !BA_HEVYES sentences but nothing happens. I trigger the sentences with func_triggers and set them up correctly. Why don't they friggan work? I don't have time for this nonsense. I have a lot of work to do! Can somebody please help me? I NEED the sentences working.
Posted 18 years ago2005-12-11 02:23:46 UTC Post #151597
hmmm, do you have the speaker name on the scripted_sentence set to the name of the barney you want to speak?
TheGrimReafer TheGrimReaferADMININATOR
Posted 18 years ago2005-12-11 06:19:28 UTC Post #151613
Post the map in the problem map vault..
Try this if you wanna create your own sentences more easily
Daubster DaubsterVault Dweller
Posted 18 years ago2005-12-11 11:09:58 UTC Post #151666
Do I have to put the pak0.pak from Half-Life into my mod folder for the sentences to work?
Posted 18 years ago2005-12-11 11:16:38 UTC Post #151668
No.
Seventh-Monkey Seventh-MonkeyPretty nifty
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