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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
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aoto team changing maps
Created
18 years ago
2005-12-14 16:04:03 UTC
by
druid
Forums
HL Engine Discussion
View Thread
Created
18 years ago
2005-12-14 16:04:03 UTC
by
druid
druid
Posted
18 years ago
2005-12-14 16:04:03 UTC
Post #152281
I am wanting the two teams to change sides every time the CT's win but not the T's
thanks
druid
Seventh-Monkey
Posted
18 years ago
2005-12-14 16:10:20 UTC
Post #152284
Not gunna work without custom code.
In the future, state clearly what mod you are mapping for. I've assumed you're talking about CS 1.6.
Seventh-Monkey
Pretty nifty
druid
Posted
18 years ago
2005-12-14 20:02:14 UTC
Post #152318
thanks for that
it is cs 1.6
thanks
druid
druid
Posted
18 years ago
2005-12-14 21:38:57 UTC
Post #152328
Please can you tell me about this custom code for cs and how i would go about learning it for cs 1.6 in hammer and game.
thanks
druid
Seventh-Monkey
Posted
18 years ago
2005-12-15 04:57:29 UTC
Post #152366
You can't. The code is not available from VALVe.
Seventh-Monkey
Pretty nifty
druid
Posted
18 years ago
2005-12-15 06:26:43 UTC
Post #152383
the reason why i asked was because there is a map where one team gets shot out of a cannon with knifes and the other team shots with tham with awp's and each round the teams change
thanks
druid
Daubster
Posted
18 years ago
2005-12-15 09:54:39 UTC
Post #152411
Well you can just try making it with a
veeeeery
complex teleporting system.
But I doubt that it will work.
Daubster
Vault Dweller
Soup Miner
Posted
18 years ago
2005-12-15 10:34:41 UTC
Post #152418
There's amx plugins that set up this kind of thing, not sure if you would want that but you could try it.
Soup Miner
druid
Posted
18 years ago
2005-12-15 14:07:23 UTC
Post #152453
thanks for that i will try it
thanks
druid
druid
Posted
18 years ago
2005-12-16 11:26:23 UTC
Post #152626
I am tryin to keep out of amx as that means the map is only properly use able for people with amx servers.
But thanks for the comment anyway
Thanks
druid
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