The Ultimate n00b Mapping Machine Created 18 years ago2005-12-24 02:25:12 UTC by satchmo satchmo

Created 18 years ago2005-12-24 02:25:12 UTC by satchmo satchmo

Posted 18 years ago2005-12-26 15:15:52 UTC Post #154620
Amen to that J.C
Posted 18 years ago2005-12-26 16:45:09 UTC Post #154634
Yeah I gess thats right, J.C. Even Hlcomics laughed at that! :lol:
I prefer HlDM, I've seen many servers with costum maps, but thats not the only reason.
Posted 18 years ago2005-12-26 17:20:06 UTC Post #154639
Lolol. It's like Microsoft Word for mapping! <rowleybob turns to vomit>
L and R aren't even close. Clear intentionality.
LOLOLOL

Elon: You should know by now Seventh-Monkey is a robot and only makes mistakes in very rare circumstances. And when he does, he usually has an excellent reason for being wrong. :)

I would recommend as a general rule, not challenging him on most stuff... especially spelling Jeez! :P
Posted 18 years ago2005-12-26 17:27:19 UTC Post #154641
Ok, I'll be more specific. I've seen my map in more than a dozen server map lists in the internet. It's (or was) hosted in many sites, and I only uploaded it to csbanana (called cscentral back in those days). So I do consider it played. But then again, that is not the usual thing...
Posted 18 years ago2005-12-26 17:27:34 UTC Post #154642
Yeh, I have tried many, many times during the long time I have been at TWHL to prove him wrong or laugh at his spelling mistakes, but Alex always pwns me in the end somehow. :( ;)
Posted 18 years ago2005-12-26 17:48:17 UTC Post #154647
Yeah, I'm pretty good.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-26 17:59:05 UTC Post #154652
The chances of that being the truth are 99%. Rounded off down.
Posted 18 years ago2005-12-26 19:02:33 UTC Post #154660
Ok, I'll be more specific. I've seen my map in more than a dozen server map lists in the internet. It's (or was) hosted in many sites, and I only uploaded it to csbanana (called cscentral back in those days). So I do consider it played. But then again, that is not the usual thing...
I just took a look on your profile and wonder ... are you talking about CS (1.5-6) maps or HLDM ones ? If you already seen your hl maps on dm servers, I would easily trust you, mainly because you did a lot of maps (of decent qualities seen the screenshots), and especially because I think that the dm community may be more open-minded than the CS one, that way yes I agree with you, but I just wanted to point that the ammount of players is not always a good factor of sense in making maps ...

You're talking about originality in another posts, do you really consider HLdm maps more original than those you could design on a new game (even with ugly graphics) ? I mean, all hldm maps are just closed quakish arenas with items layed anywhere, it is "just" a matter of architecture and optimization, but the point is always the same : let players see the map (put some lights and a lot of polys), let them play (put some weapons and other spawnpoints) and that's all ... Maybe in this other level editor you can set new game mechanics, enable new gameplays etc, wouldn't be more original ?...
Posted 18 years ago2005-12-26 21:17:36 UTC Post #154683
are you talking about CS (1.5-6) maps or HLDM ones ?
I made that map at the time of CS 1.3 or 1.4
I think people downloaded it alot (and sometimes played it) because it has a Star Trek theme. Just the way a de_james_bond map would be downloaded even if it was crap (sames goes for the dozens of "mansion", "assault" and "iceworld" variations).
HLDM maps dont have to be closed quakish arenas, but it is the usual thing to do and its what players usually expect from a map. To be honest, I'm sure that Hammer gives us a huge freedom to set those game mechanics you talk about. There are millions of things you can do, and the Source engine widens the possibilities with its physics and trigger system.
As for total and radical changes in gameplay, I think that some coding is needed. I am a level designer, and I enjoy mapping too much to start a new coding adventure. I am also very comfortable with the interface and a bit lazy to learn a new editor that would probably do the same.
Do you know any game editors that are extremly original? I dont...
Posted 18 years ago2005-12-27 07:22:33 UTC Post #154740
Someone should make an extra thread bout the maps that are played nowadays.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-12-27 21:37:05 UTC Post #154906
Well, but I like the way this thread is evolving. The map discussion is quite interesting.

I have never played a custom map for CS:S on a public server, but I know my maps are being played. One of the guys who run a server told me that my map was voted into rotation, but he never told me the server address.

In addition, my map is downloaded over 1450 times. So I think the odds are that it's being played on more than one server.

Just the thought of having my maps played is enough for me to continue mapping for CS:S.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2005-12-28 03:32:28 UTC Post #154924
i don't play CS any more i had steam and then some asshole stole my password. then i stoped playing :sarcastic:
Posted 18 years ago2005-12-28 11:09:47 UTC Post #154978
In addition, my map is downloaded over 1450 times. So I think the odds are that it's being played on more than one server.
de_raid has been downloaded almost 500 times until now, and I only see it on four servers (including two teams privates ones and another where nobody ever play), then I strongly believe that most people who download the map aren't gamers but just fake mappers who take it just to grab all the resources (try to get the rmf, take the textures, the models etc) ...

A downloaded map doesn't necessarily means a played map : keep in mind the CS community is infested by cheaters and nubs, the gamers as the mappers ...
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