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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_poisongarden
by
Rimrook
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how to make a map have low grav?
Created
18 years ago
2006-01-18 20:53:26 UTC
by
FoxFrost X
Forums
Source Engine Discussion
View Thread
Created
18 years ago
2006-01-18 20:53:26 UTC
by
FoxFrost X
FoxFrost X
Posted
18 years ago
2006-01-18 20:53:26 UTC
Post #158551
Well how do you get a map to have low gravity like the console comand but its built in to the map. And also how do you get a map to look dark.
FoxFrost X
Kasperg
Posted
18 years ago
2006-01-18 21:20:41 UTC
Post #158552
Embedding console commands:
http://www.halflife2.net/forums/archive/index.php/t-85769.html
I dont know what you mean by getting a map to look dark... A map is dark by default unless you add lights...
Kasperg
FresheD
Posted
18 years ago
2006-01-19 14:36:48 UTC
Post #158640
1) Use the brush-based entity
Trigger_Gravity
.
2) A map to look dark? Like.... a night sky?
Night sky name
sky_day01_09
Light_enviroment Settings
Angle: 12
Pitch: -45
Brightness: 175 230 239 50
Ambience: 43 45 57 5
FresheD
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