Map problems.. dont go away Created 18 years ago2006-03-05 03:58:12 UTC by Tetsu0 Tetsu0

Created 18 years ago2006-03-05 03:58:12 UTC by Tetsu0 Tetsu0

Posted 18 years ago2006-03-05 03:58:12 UTC Post #166436
Yeah.
I dont know why i didnt bring this up earier, but very often in my maps when i check for problems i always get Func_breakable empty or sumthing like that.
There's usually more than one and they dont go away!! :zonked:
I click the fix button but it does nothign because the errors show up again when i check for problems. I try to locate the enties and it just centers my views on the origin of the map.
Yet my map compiles with no problems at all.

this happen before to any of you guys? :nuts:
Tetsu0 Tetsu0Positive Chaos
Posted 18 years ago2006-03-05 04:24:51 UTC Post #166439
Yup.

"Fix" won't fix it. Just select it in the "Find Problems", then exit that dialogue box, and hit DEL key.

Hit ALT-P again to make sure it's gone.
Posted 18 years ago2006-03-05 14:48:07 UTC Post #166546
Uhm.. its not working. Im still getting

"Solid Entity (func_wall) is empty."
"Solid Entity (func_wall) is empty."
"Solid Entity (func_door) is empty."

By the dialogue box, you mean the description? I cant edit that. And i cant delete them either...

It still centers me on the map origin.
Tetsu0 Tetsu0Positive Chaos
Posted 18 years ago2006-03-05 18:47:55 UTC Post #166579
Yes after it centers on the map's origin press delete and the troble is solved. :)
Posted 18 years ago2006-03-05 18:55:42 UTC Post #166583
.. or in english -

Hit alt + p
Select the error
close the problems window
press delete on the keyboard
Repeat process for other problems
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-03-05 21:05:49 UTC Post #166601
WOO!
They're gone... theyre gone. Thanks guys, elon, hunter, bob :heart:
Tetsu0 Tetsu0Positive Chaos
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