Ok, this is what I want to do:
A small building is filled with explosive barrels, now, if you manage to ignite or blow upp any of these barrels all other barrels will explode on the same time, and I also want the whole BRUSHBASED house to blow up into peices wich lands on the ground.
The peices should be solid etc.
How do I do this?
How do I make a building wich can collaps?
I tried splitting the whole building up in small peices, and then select thhem and make them all func_physbox, but that also grouped them, and made it one big house physbox, so, that doesn't work.
Any other suggestions?