This is the report, note that i changed all of the actual directories for privacy purposes but I am almost definately positive that those are correct and I don't see how they could conrtibute to crashing the game.
-panda
** Executing...
** Command: Change Directory
** Parameters: -----gamesHalf-Life
** Executing...
** Command: Copy File
** Parameters: "-----Valve Hammer Editormapstraincomplex.map" "-----Half-Lifetfcmapstraincomplex.map"
** Executing...
** Command: -----DesktopZonerhlcsg.exe
** Parameters: "-----Half-Lifetfcmapstraincomplex"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlcsg
---Command line: -----DesktopZonerhlcsg.exe -----Half-Lifetfcmapstraincomplex
Entering -----Half-Lifetfcmapstraincomplex.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (26.30 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (11.59 seconds)
Using Wadfile: gameshalf-lifetfctfc2.wad
- Contains 10 used textures, 22.73 percent of map (395 textures in wad)
Using Wadfile: gameshalf-lifetfctfc.wad
- Contains 28 used textures, 63.64 percent of map (279 textures in wad)
Using Wadfile: gameshalf-lifevalvexeno.wad
- Contains 1 used texture, 2.27 percent of map (264 textures in wad)
Using Wadfile: gameshalf-lifevalvehalflife.wad
- Contains 2 used textures, 4.55 percent of map (3116 textures in wad)
Using Wadfile: gameshalf-lifevalveliquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: gameshalf-lifevalvedecals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
added 3 additional animating textures.
Warning: ::FindTexture() texture E1U1/SUPPORT1_1 not found!
Warning: ::FindTexture() texture E2U1/FMET1_2 not found!
Warning: ::FindTexture() texture E1U1/TRIGGER not found!
Warning: ::LoadLump() texture E1U1/SUPPORT1_1 not found!
Warning: ::LoadLump() texture E1U1/TRIGGER not found!
Warning: ::LoadLump() texture E2U1/FMET1_2 not found!
Texture usage is at 1.16 mb (of 4.00 mb MAX)
38.28 seconds elapsed
--- END hlcsg
---** Executing...
** Command: -----DesktopZonerhlbsp.exe
** Parameters: "-----Half-Lifetfcmapstraincomplex"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlbsp
---Command line: -----DesktopZonerhlbsp.exe -----Half-Lifetfcmapstraincomplex
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file '-----Half-Lifetfcmapstraincomplex.prt'
34.48 seconds elapsed
--- END hlbsp
---** Executing...
** Command: -----DesktopZonerhlvis.exe
** Parameters: "-----Half-Lifetfcmapstraincomplex"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlvis
---Command line: -----DesktopZonerhlvis.exe -----Half-Lifetfcmapstraincomplex
7627 portalleafs
26411 numportals
= Current hlvis Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (426.67 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1796.78 seconds)
average leafs visible: 324
g_visdatasize:901925 compressed from 7276158
2225.00 seconds elapsed [37m 5s]
--- END hlvis
---** Executing...
** Command: -----DesktopZonerhlrad.exe
** Parameters: "-----Half-Lifetfcmapstraincomplex"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlrad
---Command line: -----Zonerhlrad.exe
-----Half-Lifetfcmapstraincomplex
= Current hlrad Settings =Name | Setting | Default
-------------------|---------------------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
21827 faces
Create Patches : 53740 base patches
0 opaque faces
340192 square feet [48987772.00 square inches]
46 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (94.14 seconds)
visibility matrix : 172.1 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (219.33 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (337.45 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (115.73 seconds)
Transfer Lists : 68723324 : 68.72M transfers
Indices : 41310156 : 39.40M bytes
Data : 274893296 : 262.16M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (12.03 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (12.92 seconds)
795.80 seconds elapsed [13m 15s]
--- END hlrad
---** Executing...
** Command: -----DesktopZonerhlrad.exe
** Parameters: +map "traincomplex"