Decompiling A Source Map Created 18 years ago2006-03-20 02:37:47 UTC by tfp321 tfp321

Created 18 years ago2006-03-20 02:37:47 UTC by tfp321 tfp321

Posted 18 years ago2006-03-20 02:37:47 UTC Post #169633
I play on this server that has custom maps that has keypads and codes that allows the members to go places. I figured I could just decompile it and figure the codes out yet I can not even get EntSpy to work on it. If someone knows some of the extra security that people can put in let me know.

If anyone wants to take a crack at it:

http://rapidshare.de/files/15950800/surf_skyscraper_b8.bsp.html

im also looking for for some directions to where people know about this stuff because Im lost. Thanks.
Posted 18 years ago2006-03-20 03:05:18 UTC Post #169637
My bad, the newest version of EntSpy does open it however I still cant get it to decompile using vmex.
Posted 18 years ago2006-03-20 10:25:49 UTC Post #169744
I'll give it a go...

edit

But I can't use Rapidshare...Can you host it on websamba or filefront please.
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