Problem with prop_Physics Created 18 years ago2006-04-01 19:00:44 UTC by Korshar Korshar

Created 18 years ago2006-04-01 19:00:44 UTC by Korshar Korshar

Posted 18 years ago2006-04-01 19:00:44 UTC Post #171927
I'm using Prop_Physics on a table, but it keep falling on the ground when I start playing the map!

anyone got any idea what it is??
Posted 18 years ago2006-04-01 19:15:35 UTC Post #171931
Place the object about 5 or 6 units from what you want it to rest on. When it renders in game it will be where you want it to.
Posted 18 years ago2006-04-01 19:16:31 UTC Post #171932
Perhaps you've placed it (partially) inside the table? What models did you use and what game are you mapping for (CSS physics are less accurate than HL2 physics)?
Posted 18 years ago2006-04-01 19:27:56 UTC Post #171937
I'm mapping for CS:S
i'm using the model: FurnitureTable002a!

Another thing to say is that I'm using FurnitureTable002a in other places on the map with prop_physics, and they works!
Posted 18 years ago2006-04-01 21:26:35 UTC Post #171955
Like I said place them 5 or 10 units away from the floor. The spot will differ. Simply doing this fixes that.
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