HOW to Duplicate entities with different Created 18 years ago2006-03-27 20:34:00 UTC by SickMothaFucker SickMothaFucker

Created 18 years ago2006-03-27 20:34:00 UTC by SickMothaFucker SickMothaFucker

Posted 18 years ago2006-03-27 20:34:00 UTC Post #171220
Hello, I've tryed anything but it doesn't work. I am using KZ's timer from the jumping levels. I copied the timer and used it in to a map. Then when i go in to another map (trigger_changelevel) the timer is not working any more. That is why i renamed all the triggers and multisources. BUT now i want to put more than one clock in to a level. When i do that none of the two clocks work. when i delete one of them everything is normal. How can i duplicate everything for example 10 times (10 clocks) and i have a change of every entity name in the group???

pls help
Posted 18 years ago2006-03-28 03:02:04 UTC Post #171248
I have no experience using this sort of thing, nor trigger_changelevels, but that said I will hazard a guess:

The entity set up has to have global values so it works accross levels, I'm pretty sure. Beyone that I really have no Idea.

In the meantime I would recommend submitting a problem map for this. It may not be possible for this to work, but it can't hurt any :)
Posted 18 years ago2006-03-28 03:12:36 UTC Post #171250
http://home.arcor.de/ddkto_de/

you can find the counter there. I just want a copy of it in one single map for some amout. for example 10....

take a look
Posted 18 years ago2006-04-05 17:34:40 UTC Post #172569
If you can give me a clearer Idea of what you want to accomplish with this--upload a map, setup the way you want :) --, I'll mess with it.
Posted 18 years ago2006-04-06 03:46:34 UTC Post #172614
Make sure you've changed ALL the names in the second set. I had the same problem with func_doors and func_triggers when copying them. Just scroll through the properties.
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