Hey Guys its me again...With more problems Last night my cube worked perfect but today i tried making another one and now it says this in the log...
SolidBSP [hull 0] 13 (0.00 seconds)
Warning: === LEAK in hull 0 ===
Entity light @ ( 128, 128, 128)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
SolidBSP [hull 1] Warning: No outside node portal found in hull 1, no filling performed for this hull
SolidBSP [hull 2] Warning: No outside node portal found in hull 2, no filling performed for this hull
SolidBSP [hull 3] Warning: No outside node portal found in hull 3, no filling performed for this hull
0.02 seconds elapsed
Also each time i copy the problem instead of entity light it says entity info_player_start...But i changed it up there
Any Help would be appreciated...
Thank you in advance