Hammer camera view object select error Created 18 years ago2006-04-22 10:08:38 UTC by BJ BJ

Created 18 years ago2006-04-22 10:08:38 UTC by BJ BJ

Posted 18 years ago2006-04-22 10:08:38 UTC Post #176039
Problem: in Hammer (Source) I get "Error encountered.. must shut down.. sorry for the inconvenience" when I click in the camera view to select an object.

Selecting an object in any of the 2d views is not a problem.

I've refreshed the SDK content to no avail. This occurs with old and new files alike.

Anyone have the same problem and knows the cause and/or fix?

[EDIT]

Looks like it may apply to selecting some entities which use models. E.g., I get the error when clicking info_player_start and item_suit (which are displayed as Gordon and a suit) but not func_walls or lights. The light is displayed as a lightbulb in the editor but that doesn't appear as a lightbulb in the game so it may not really be a model per se).
Posted 18 years ago2006-04-22 10:42:13 UTC Post #176044
Nice t'see you back.

If there's a "selection order" preference in Tools -> Options, try tinkering with it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-04-22 11:11:26 UTC Post #176048
Good to be back.

Messed with 'Reverse selection order' and 'Draw models' (which is in 2d view config - shrug) with no change.

May be a model problem of some sort. Will keep tinkering.
Posted 18 years ago2006-04-22 11:36:53 UTC Post #176054
Yeah some people used to get that...I believe it was a Steam update or something...I can't suggest anything except refresh, delete the steam file that makes it update and reopen for updating and thats all I can think of.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-04-22 22:44:01 UTC Post #176173
Further info - I took a hint from habboi and (rather than deleting files) renamed my sourcesdk and sourcesdk_content folders to sourcesdk_save and sourcesdk_content_save to force a reload of the sdk.

I ran Source SDK from the Steam interface and, as expected, steam created new sdk folders and loaded all new copies of software.

I ran Hammer and get the same problem as before - I bomb out of Hammer if I click certain entities in the 3d view.

Still tinkering.

N.B. - there is a change in the 2d views. Some models are drawn in the 2d views (info_player_start, for one. Gordon is drawn). That didn't occur in the "old" versions.
Posted 18 years ago2006-04-23 07:23:44 UTC Post #176215
Your PC is fine yes? It can handle it?
Someone else had this error on TWHL...Who was it...
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-04-23 13:22:43 UTC Post #176262
Partial resolution: the problem only occurs when the model itself is displayed, not when the camera is far enough away that just the bounding box is displayed! Found this while tinkering (keep the prodding, habboi!)

habboi: PC should be okay - 1G mem, >15G free on hard drive, no big bkground tasks. Thanks much for the ideas! It keeps me thinking and tinkering about different possibilities.

Trace-debugged the problem to shaderapidx9.dll, called from MaterialSystem.dll, called from StudioRender.dll. So it has to do with the model shader and/or texturing of the model, perhaps.

However, knowing that I can select bounding boxes helps tremendously!
Posted 18 years ago2006-04-23 14:22:48 UTC Post #176274
Problem resolved!

I changed from directx d3d debug version to retail version of dlls. I can now click away in 3d view (for now..)
Posted 18 years ago2006-04-24 10:45:24 UTC Post #176402
Congrats :) Hope it works out...
Habboi HabboiSticky White Love Glue
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