Created 18 years ago2006-04-25 20:39:08 UTC by oneofthedragon
3. Make a brush covered with the null texture. It doesn't matter whether this brush is just a world brush, or a brush entity. It'll be automatically invisible ingame.It matters if it's a world brush or entity. If it's a world brush then the part from another world brush's face will be discarded, just like with regular world brush. Only that the null brush is transperent so you'll see the void out side the levels, which is really bad.
Only that the null brush is transperent so you'll see the void out side the levels, which is really bad.If you place the brush next to a wall, then yes. So leave some extra space between the outer walls and the catwalk.