Tree Textures, and something weird. Created 18 years ago2006-05-01 21:05:15 UTC by Exos Exos

Created 18 years ago2006-05-01 21:05:15 UTC by Exos Exos

Posted 18 years ago2006-05-01 21:05:15 UTC Post #177811
Okay so I am making a DOD map, and when I was playing "dod_argentan" I saw trees on the mountains next to a spot outside the map. Alot of trees. I know that these trees are just like the ones in militia, it is just a texture and from far away it looks like a tree. So I couldn't find the trees in the texture browser, (I typed in trees, I don't know what else it could be called.) so then I decompiled dod_argentan AND dod_flash. (Also uses the trees.) But the trees weren't there! I opened up SDK and when I opened Argentan and flash the trees weren't there. Does anyone know how I would find these tree textures, I mean I typed in tree, what else can it be called?
Posted 18 years ago2006-05-02 01:33:58 UTC Post #177826
I've seen the trees called evergreen_sheet or things like that is HL2. Maybe they are named similar?
Posted 18 years ago2006-05-02 16:57:34 UTC Post #178036
I tried that and nothing came up. I REALLY need to use these tree textures.
Posted 18 years ago2006-05-02 17:27:00 UTC Post #178051
dont you make one of those mini landscapes like in that tutorial?
http://twhl.co.za/tutorial.php?id=106
Posted 18 years ago2006-05-02 18:25:52 UTC Post #178064
That is a 3D skybox. I will eventually use the tree textures in the 3D skybox. But I need the textures. to texture a nodraw box so it looks like a tree.
Posted 18 years ago2006-05-02 20:10:49 UTC Post #178070
You dumb Exos you dumb!
Posted 18 years ago2006-05-03 08:55:00 UTC Post #178138
Lol, well I really need those tree textures!
Posted 18 years ago2006-05-03 12:50:14 UTC Post #178193
Can't you just "impulse 201" them or whatever that code was in HL1 to see the (texture under the crosshair)'s name? I think it's the same in Source.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-05-03 17:00:16 UTC Post #178258
I figured it out! After looking at dod_argentan's trees I noticed that they are sprites not textures. So I looked at the .vmf file and tool the texture, and made a test map with the texture. It worked! The trees were there. It is used in a skybox, so the trees are full size.
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