Cameras in css?? Created 18 years ago2006-05-20 15:16:27 UTC by cumulo cumulo

Created 18 years ago2006-05-20 15:16:27 UTC by cumulo cumulo

Posted 18 years ago2006-05-20 15:16:27 UTC Post #181196
Iv seen cameras in a few surf maps.. i know how to make a camera with screen using hl2, but how the heck do u do it with CSS!!?!?!?! any1 help me pls :P spent nearly 6 hours trying to find out !! slow progress..
Posted 18 years ago2006-05-20 15:18:39 UTC Post #181199
I dont think CSS allows cameras. There is no entity for it. I think. What does work though is decompiling a camera map, copy/paste the setup, and change to what you want. It will read as obselete, but it does work.
Posted 18 years ago2006-05-20 15:19:48 UTC Post #181201
how do u decompile a map ?? please that would really help!!
Posted 18 years ago2006-05-20 15:27:07 UTC Post #181202
well?? how do i decompile a map!!??? plz?
Posted 18 years ago2006-05-20 15:38:37 UTC Post #181204
be patient.
Double posting is frowned upon.

You need to download a map decompiler... I'm not sure what the source version is called.
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-05-20 15:44:58 UTC Post #181206
Download GCF scape to extract the maps from the GCF files. Then take the extracted map and use vmex2 to decompile it. Open it up and copy/paste the camera.

I am not condoning taking from other maps, that is a BIG NO NO! Only things you cannot do, or for learning.

Hope it works out :)
Posted 18 years ago2006-05-20 15:53:51 UTC Post #181209
thnx
Posted 18 years ago2006-05-20 15:55:59 UTC Post #181210
If I remember...Haven't played CS:S in ages (with cameras in a map) but I remember this one map had a camera screen...It came out with pink textures so unless Valve have updated then I don't think you can do it unless you copy the entity over...Not sure how that works mind.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-05-20 16:08:29 UTC Post #181212
Copy/paste a camera does work in CSS. Ive done it before. The only thing is that I think you cant adjust the screen size from the map you took it from unless you change it in the mod. (What I mean is you decompile a SP map from HL2, go to the HL2 map editor, change the screen values, then c&p to CSS)

B
Posted 18 years ago2006-05-20 16:14:43 UTC Post #181214
you can make screens its just getting the actual camera ent that the problem because u cant use a dev cam coz it dont appear as a name on the camlink.
Posted 18 years ago2006-05-27 00:58:55 UTC Post #182204
Posted 18 years ago2006-05-27 15:20:11 UTC Post #182262
Too bad CSS has no point camera entity.

You lose, good day sir!!!!!
Posted 18 years ago2006-05-28 07:33:55 UTC Post #182385
Actually, there's a way to do it. I managed to do it. You need a modified FGD file, which you can get here.

This FGD has the point_camera entity, allowing you to do your thang. I also know that this works perfectly, so if it doesn't for you, then you're doing something wrong. ;)
AJ AJGlorious Overlord
Posted 18 years ago2006-06-04 18:55:16 UTC Post #183794
sry ant but could you explain where to put that file?
Posted 18 years ago2006-06-07 07:20:23 UTC Post #184172
Xyos... here you are shooting down something before you do the research

I distinctly remember somewhere there is an ent set you can download for cameras in CS:S

I'll continue searching for it, but I clearly remember it being possible...

http://www.pittweb.com/flash/css-camera1.html

Once the clock on the bottom counts down, watch where the player (me) goes and watches the battle)
Posted 18 years ago2006-06-07 07:52:01 UTC Post #184175
Ant already linked to that a week ago, dude.
Seventh-Monkey Seventh-MonkeyPretty nifty
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