I want to make a brush able to snap back and forth launching the player into the air. Its similar to how a mouse trap would work. I was going to use a trac_Train, but Im wondering if I can do this with a physics hinge, and physics_explosion. If so, can the physics_explosion repeat in intervals of 5 seconds?
Here is a picture to illustrate what I mean:
http://img246.imageshack.us/img246/3181/hingy2kl.jpg
Any help is appreciated