bump mapping in HL1 Created 17 years ago2006-06-03 20:40:00 UTC by TheTikiTony TheTikiTony

Created 17 years ago2006-06-03 20:40:00 UTC by TheTikiTony TheTikiTony

Posted 17 years ago2006-06-03 20:40:00 UTC Post #183624
I don't know how many of you have seen this, but it's quite interesting. This guy gives code and a full mod that adds bump mapping int HL1!! It's pretty cool, check it out. Been out a couple of years so I'm sure u veterans like the monkeys, hunter, unbreakable, orph, muzzle and COUNTLESS others who are always on these forums have seen.

http://collective.valve-erc.com/index.php?doc=1091469531-97736200
Posted 17 years ago2006-06-04 02:45:59 UTC Post #183647
Yes, seen it. It's pretty awesome.
AJ AJGlorious Overlord
Posted 17 years ago2006-06-04 03:20:28 UTC Post #183650
Old.
In fact, more than a year.

Looks like doom 3 if you look at the lighting.
Posted 17 years ago2006-06-04 03:48:16 UTC Post #183654
Seen a thread about it along time ago. Cool affect but I wont use it because it raises the R_speeds too high. If you really want bumpmaps map for Hl2/Q4/D3...ect(boy am I lazy... I didn't write the full names like I usally do)
Posted 17 years ago2006-06-04 06:06:12 UTC Post #183674
Old, but very cool!
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-06-04 06:08:43 UTC Post #183676
Cool! I've never seen that before! I'm gonna try it out later... But does it make the compile time longer?
Posted 17 years ago2006-06-04 15:46:12 UTC Post #183753
What would happend if you compiled a map with bump maps and then let other ppls play it that doesn't have the bump map files?
Posted 17 years ago2006-06-04 15:49:41 UTC Post #183754
Try it.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-06-04 16:25:08 UTC Post #183762
Rednik: They would probably not see the bumpmapping effects.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-06-04 16:29:29 UTC Post #183763
woo, i'm famous..

Anyways, yeah, seen it before but it is still very cool.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-06-04 17:33:28 UTC Post #183778
actually it does'nt increase map compile times at all and it is a great effect. However, theres always a downside. Most older computers can't support it, and causes Half-Life to crash. So i wouldn't recommend using this for a mod, but for your own personnel use. :)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 17 years ago2006-06-04 18:06:14 UTC Post #183781
Looks pretty cool. Makes HL look great.
Luke LukeLuke
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