I should know this by now. Sprite issue Created 17 years ago2006-06-06 16:45:09 UTC by Soup Miner Soup Miner

Created 17 years ago2006-06-06 16:45:09 UTC by Soup Miner Soup Miner

Posted 17 years ago2006-06-06 16:45:09 UTC Post #184086
Ok, what I need to do is sorta combine the additive and glow render modes of a sprite. I need it to be additive but also to be able to disappear once half of the sprite is cut off by a world brush(like in the glow render mode). I can't just use glow because glow makes it shrink and grow depending on your distance form the sprite, I want it to stay the same size.
I've seen this is several maps but I can't think of any right now, which is why I'm here and not decompiling.
Posted 17 years ago2006-06-06 17:20:26 UTC Post #184099
Maybe they used combinations of sprites with different modes?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-06-06 17:43:19 UTC Post #184109
That wouldn't work though, if it was more than 1 sprite then the one with an additive render mode wouldn't disappear the way a glow sprite does. I think Rimrook did this, being able to get the glow mode without it changing size.
Rimrook, if you did this please tell me how.
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