IDEAS WANTERD!!!! Created 17 years ago2006-06-10 19:52:56 UTC by a a

Created 17 years ago2006-06-10 19:52:56 UTC by a a

Posted 17 years ago2006-06-10 19:52:56 UTC Post #184624
Im looking for several examples of "monster museums". I have considered having several glass cells with the monster in question contained within. At the front would be a switch which activates a recording of me describing the said monster.

Any other ideas and opinions are welcome... :biggrin:
Posted 17 years ago2006-06-11 04:31:45 UTC Post #184658
Examples? You want to see pictures of a real-life Xenseum, or what?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-06-11 04:34:19 UTC Post #184659
or a normal museum with aliens as exhibits?
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-06-11 06:50:08 UTC Post #184674
Take a look at my terrible first map ;) That was a Xen zoo.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-06-11 14:39:53 UTC Post #184748
Thankyou. Ive settled on an idea suggested by a work colleage using severla glass cylinders with a panel at the front which plays the description of the mosnter. The tube also has a "Terminate Subject" switch at the other side which, well, terminates the subject...

Apparently, my buddy stole the idea from a combination of the old 1980's Star Quest series, the 1960s "It came from outer space" and of course, his favourite, "Incarceration on the Ark" (a russian 1987 comedy/drama series that we used to watch when we first came to Russia) which is where the glass holding tubes came from.

I plan on putting a variety of live models in them and having them react in different ways to your approach, which reminds me, is it possible to get a monster to attack an innanimate object?
Posted 17 years ago2006-06-17 11:59:35 UTC Post #185496
yeah, just use a animated sequence. this is how barney hits switches, or the scientists use retinal scanners. you can play any animation they have available.

only you use a monster's attack animation instead.
Rimrook RimrookSince 2003
Posted 17 years ago2006-06-20 12:46:54 UTC Post #186074
and if the aliens are in glass cylinders you might want to null the seams of the glass walls to get a smoother effect.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2006-06-22 03:13:43 UTC Post #186310
Tetsu0 - I plan to.

Rimrook - will they literally attack it though - last time i treid something like that they simply pointed their guns at it - ill try again though...
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