Can you test maps without running hl Created 20 years ago2004-03-06 13:36:22 UTC by rholding2000 rholding2000

Created 20 years ago2004-03-06 13:36:22 UTC by rholding2000 rholding2000

Posted 20 years ago2004-03-06 13:36:22 UTC Post #18529
ok i have many doors and some do not operate the way i want them to. is there a way to make a moving object operate within vhe. starting hl to test my m,ap everytime is taking too much time and yes i have turned vis off.
Posted 20 years ago2004-03-06 13:42:15 UTC Post #18530
Posted 20 years ago2004-03-06 15:50:49 UTC Post #18538
if you cant csg-bsp your map in about 5 seconds then cut the section you are editing out and edit that in a seperate 'testing' map. If you then load halflife in windowed mode (on a second monitor preferably), you can just keep switching back and forth from compiling.

Oh and it doesnt hurt to know exactly how every entity works inside out either, but that took me about 4 years.
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