including wad in compile Created 17 years ago2006-06-22 13:21:14 UTC by zeeba-G zeeba-G

Created 17 years ago2006-06-22 13:21:14 UTC by zeeba-G zeeba-G

Posted 17 years ago2006-06-22 13:21:14 UTC Post #186376
Ok so I want to compile my map so that you dont have to deal with the new textures and instead they will simply be compiled with the map. Well if I compile by pushing f9 -a window that I can type in appears. Say if the texture is named stone.wad... do i just type include wad stone.wad or what ?
Posted 17 years ago2006-06-22 13:26:49 UTC Post #186381
thnx...didnt know it mentioned that in there.
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